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Winchester-Golden

Assault riflePermanentAdded Sep 2013

A classic Winchester rifle, plated in Gold to make your enemies jealous.

Winchester-Golden
Head 227.8 kills in one
Chest 102 1 to kill
Magazine 12 36 spare

How to get it

None of our sources says how this weapon is obtained.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 227.8 damage Neck: 102 damage Chest: 102 damage Stomach: 122.4 damage Arms: 102 damage Hands: 102 damage Thighs: 71.4 damage Lower legs: 71.4 damage Feet: 71.4 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×0.67 227.8 1 —
Head (edge) Outer head hit box ×0.66 224.4 1 —
Neck ×0.3 102 1 —
Chest Collarbones and upper spine ×0.3 102 1 —
Stomach Lower spine and pelvis ×0.36 122.4 1 —
Arms ×0.3 102 1 —
Hands ×0.3 102 1 —
Thighs ×0.21 71.4 2 —
Lower legs ×0.21 71.4 2 —
Feet ×0.21 71.4 2 —

Base damage 340, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±11.0%.

Handling

  • Fire modeSemi-auto
  • Magazine12 + 36 · loads one at a time
  • Range60
  • Damage falloff0.0188
  • Movement speed−9.0%
  • Reload animation×1
  • Draw animation×1.85
  • Damage in one magazine1,224
  • Knockback0.5

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Cushion25%
  • Thin dirt wall25%
  • Thin steel10%

Against other assault rifles

  • Head damage Better than 99%
  • Chest damage Better than 99%
  • Magazine Better than 0%
  • Range Better than 0%
  • Damage falloff Better than 0%
  • Movement penalty Better than 97%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00930.00920.0140.01110.0233
Maximum spread0.1630.1630.1630.1630.163
Vertical kick-0.1-0.1-0.1-0.1-0.1
Horizontal kick-0.05-0.05-0.05-0.05-0.05

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage73
  • Accuracy97
  • Rate of fire12
  • Recoil (lower is better)46
  • Weight (lower is better)30

The 0–100 bars from the official weapon list. Magazine 12 / 36.

Records

  • Item codeC0455
  • Seen in inventories here954 players
  • Game record#221 (matched by name)

Other Winchester versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.