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AWM-Blue Sapphire

Sniper rifleTemporaryAdded Apr 2013

New Technology has allowed for the creation of new Blue Sapphire parts for the AWM. Show this off to friend and foe alike and be the next big thing on the battlefield.

Open compare AWM on the Wiki
AWM-Blue Sapphire
Head 300.3 kills in one
Chest 117 1 to kill
Magazine 10 30 spare

How to get it

None of our sources says how this weapon is obtained. The game’s item table lists it as not for sale in the Item Shop, so it comes from crates, events or rewards.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Listed, but not for sale in the Item Shop
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 300.3 damage Neck: 117 damage Chest: 117 damage Stomach: 140.4 damage Arms: 117 damage Hands: 117 damage Thighs: 81.9 damage Lower legs: 81.9 damage Feet: 81.9 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×0.77 300.3 1 —
Head (edge) Outer head hit box ×0.76 296.4 1 —
Neck ×0.3 117 1 —
Chest Collarbones and upper spine ×0.3 117 1 —
Stomach Lower spine and pelvis ×0.36 140.4 1 —
Arms ×0.3 117 1 —
Hands ×0.3 117 1 —
Thighs ×0.21 81.9 2 —
Lower legs ×0.21 81.9 2 —
Feet ×0.21 81.9 2 —

Base damage 390, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±1.0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (3.5× / 12×)
  • Magazine10 + 30
  • Range1,722
  • Damage falloff0.00057
  • Movement speed−30.0% · scoped −56.1%
  • Reload animation×0.93
  • Draw animation×0.875
  • Damage in one magazine1,170
  • Knockback0.35

Through armour and walls

  • Through a helmet96% of damage
  • Through body armour96% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other sniper rifles

  • Head damage Better than 21%
  • Chest damage Better than 29%
  • Magazine Better than 40%
  • Range Better than 43%
  • Damage falloff Better than 49%
  • Movement penalty Better than 58%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread000.0490.0010.098
Maximum spread0.1850.1850.1850.1850.185
Vertical kick-0.237-0.237-0.237-0.237-0.237
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage100
  • Accuracy100
  • Rate of fire0
  • Recoil (lower is better)77
  • Weight (lower is better)100

The 0–100 bars from the official weapon list. Magazine 10 / 30.

Records

  • Item codeC0403
  • Seen in inventories here0 players
  • Game record#358

Other AWM versions

All 81

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.