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DPM

Machine gunZPBlack MarketPermanentAdded Nov 2014

DPM is the modernized version of the DP-28 featuring the unique 47 round magazine with slow fire-rate which is made up with quicker movespeed.

Open compare CrossFire Wiki
DPM
Head 182 kills in one
Chest 42 3 to kill
Fire rate 500 rounds a minute
Time to kill 240 ms chest shots, 100 HP
Magazine 47 188 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
  • Log-in rewardsAn attendance, beginner or returning-player reward. One sourceWiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Log-in rewards, Black Market, Item Shop

Damage by hit box

Head: 182 damage Neck: 42 damage Chest: 42 damage Stomach: 50.4 damage Arms: 42 damage Hands: 42 damage Thighs: 29.4 damage Lower legs: 29.4 damage Feet: 29.4 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 182 1 0 ms
Head (edge) Outer head hit box ×1.2 168 1 0 ms
Neck ×0.3 42 3 240 ms
Chest Collarbones and upper spine ×0.3 42 3 240 ms
Stomach Lower spine and pelvis ×0.36 50.4 2 120 ms
Arms ×0.3 42 3 240 ms
Hands ×0.3 42 3 240 ms
Thighs ×0.21 29.4 4 360 ms
Lower legs ×0.21 29.4 4 360 ms
Feet ×0.21 29.4 4 360 ms

Base damage 140, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 500 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate500 RPM 444 when worn out
  • Magazine47 + 188
  • Range400
  • Damage falloff0.0018
  • Movement speed−20.8%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second350
  • Damage in one magazine1,974
  • Knockback0.25

Through armour and walls

  • Through a helmet83% of damage
  • Through body armour83% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Pottery60%
  • Cushion50%
  • Wood40%
  • Tyres33%

Against other machine guns

  • Head damage Better than 97%
  • Chest damage Better than 97%
  • Fire rate Better than 3%
  • Time to kill (chest) Better than 18%
  • Damage per second Better than 45%
  • Magazine Better than 5%
  • Range Better than 50%
  • Damage falloff Better than 81%
  • Movement penalty Better than 83%

Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0090.00850.00960.00920.016
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.092-0.0915-0.119-0.0945-0.17
Horizontal kick-0.06-0.06-0.06-0.06-0.06

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage94
  • Accuracy91
  • Rate of fire48
  • Recoil (lower is better)99
  • Weight (lower is better)68

The 0–100 bars from the official weapon list. Magazine 47 / 188.

Records

  • Item codeC0632
  • Seen in inventories here611 players
  • Game record#1079 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.