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CSRG M1915

Machine gunEventsTemporaryAdded Jul 2015

A light machine gun developed by France during World War I, that with its use of the 8x50mm R Lebel, becomes a destructive weapon. Its firing speed is slow, but its attack is very effective.

Open compare CrossFire Wiki
CSRG M1915
Head 227.5 kills in one
Chest 52.5 2 to kill
Fire rate 260 rounds a minute
Time to kill 231 ms chest shots, 100 HP
Magazine 20 100 spare

How to get it

  • EventsHanded out in an event. One sourceZ8Games
  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceWiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Events
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Black Market, Item Shop

Damage by hit box

Head: 227.5 damage Neck: 52.5 damage Chest: 52.5 damage Stomach: 52.5 damage Arms: 52.5 damage Hands: 52.5 damage Thighs: 36.8 damage Lower legs: 36.8 damage Feet: 36.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 227.5 1 0 ms
Head (edge) Outer head hit box ×1.2 210 1 0 ms
Neck ×0.3 52.5 2 231 ms
Chest Collarbones and upper spine ×0.3 52.5 2 231 ms
Stomach Lower spine and pelvis ×0.3 52.5 2 231 ms
Arms ×0.3 52.5 2 231 ms
Hands ×0.3 52.5 2 231 ms
Thighs ×0.21 36.8 3 462 ms
Lower legs ×0.21 36.8 3 462 ms
Feet ×0.21 36.8 3 462 ms

Base damage 175, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 260 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate260 RPM 231 when worn out
  • Magazine20 + 100
  • Range400
  • Damage falloff0.0015
  • Movement speed−20.8%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second228
  • Damage in one magazine1,050
  • Knockback0.25

Through armour and walls

  • Through a helmet83% of damage
  • Through body armour83% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Wood80%
  • Thin dirt wall80%
  • Thin steel70%
  • Pottery60%
  • Cushion50%
  • Thin stone wall50%
  • Tyres33%

Against other machine guns

  • Head damage Better than 99%
  • Chest damage Better than 99%
  • Fire rate Better than 0%
  • Time to kill (chest) Better than 19%
  • Damage per second Better than 0%
  • Magazine Better than 0%
  • Range Better than 50%
  • Damage falloff Better than 98%
  • Movement penalty Better than 83%

Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00550.0050.0110.0060.013
Maximum spread0.1450.080.1450.1450.175
Vertical kick-0.199-0.199-0.214-0.1995-0.23
Horizontal kick-0.0408-0.08-0.065-0.0428-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage100
  • Accuracy3
  • Rate of fire25
  • Recoil (lower is better)100
  • Weight (lower is better)69

The 0–100 bars from the official weapon list. Magazine 20 / 100.

Records

  • Item codeC0747
  • Seen in inventories here0 players
  • Game record#661 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.