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MG13

Machine gunBlack MarketPermanentAdded Oct 2018

Germany's MG13 with 25 round magazine, has slow rapidity but the power is destructive.

Open compare CrossFire Wiki
MG13
Head 221 kills in one
Chest 51 2 to kill
Fire rate 450 rounds a minute
Time to kill 133 ms chest shots, 100 HP
Magazine 25 125 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceWiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
  • Log-in rewardsAn attendance, beginner or returning-player reward. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Black Market, Item Shop, Log-in rewards

Damage by hit box

Head: 221 damage Neck: 51 damage Chest: 51 damage Stomach: 51 damage Arms: 51 damage Hands: 51 damage Thighs: 35.7 damage Lower legs: 35.7 damage Feet: 35.7 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 221 1 0 ms
Head (edge) Outer head hit box ×1.2 204 1 0 ms
Neck ×0.3 51 2 133 ms
Chest Collarbones and upper spine ×0.3 51 2 133 ms
Stomach Lower spine and pelvis ×0.3 51 2 133 ms
Arms ×0.3 51 2 133 ms
Hands ×0.3 51 2 133 ms
Thighs ×0.21 35.7 3 267 ms
Lower legs ×0.21 35.7 3 267 ms
Feet ×0.21 35.7 3 267 ms

Base damage 170, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 450 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate450 RPM 400 when worn out
  • Magazine25 + 125
  • Range400
  • Damage falloff0.0015
  • Movement speed−35.0%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second383
  • Damage in one magazine1,275
  • Knockback0.25

Through armour and walls

  • Through a helmet83% of damage
  • Through body armour83% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Thin dirt wall80%
  • Thin steel70%
  • Pottery60%
  • Wood50%
  • Cushion50%
  • Thin stone wall50%
  • Tyres33%

Against other machine guns

  • Head damage Better than 97%
  • Chest damage Better than 97%
  • Fire rate Better than 3%
  • Time to kill (chest) Better than 87%
  • Damage per second Better than 64%
  • Magazine Better than 1%
  • Range Better than 50%
  • Damage falloff Better than 98%
  • Movement penalty Better than 13%

Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00550.0050.0110.0060.013
Maximum spread0.1450.080.1450.1450.175
Vertical kick-0.139-0.119-0.154-0.1295-0.19
Horizontal kick-0.0408-0.08-0.065-0.0428-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage97
  • Accuracy93
  • Rate of fire43
  • Recoil (lower is better)75
  • Weight (lower is better)100

The 0–100 bars from the official weapon list. Magazine 25 / 125.

Records

  • Item codeC1794
  • Seen in inventories here0 players
  • Game record#1085 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.