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Armsel Striker-Golden Phoenix

ShotgunZPBlack MarketPermanentAdded Dec 2014

An Armsel Striker, already well known in the field for its rapid rate of fire and large magazine size, now with an even bigger magazine size and with the Oriental Phoenix skin to increase its inherent value.

Armsel Striker-Golden Phoenix
Head 528 kills in one
Chest 144 8 pellets, 18 each
Fire rate 235 rounds a minute
Time to kill 0 ms chest shots, 100 HP
Magazine 14 28 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 528 damage Neck: 144 damage Chest: 144 damage Stomach: 192 damage Arms: 144 damage Hands: 144 damage Thighs: 100.8 damage Lower legs: 100.8 damage Feet: 100.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.1 528 (8×) 1 0 ms
Head (edge) Outer head hit box ×1 480 (8×) 1 0 ms
Neck ×0.3 144 (8×) 1 0 ms
Chest Collarbones and upper spine ×0.3 144 (8×) 1 0 ms
Stomach Lower spine and pelvis ×0.4 (0.36–) 192 (8×) 1 0 ms
Arms ×0.3 144 (8×) 1 0 ms
Hands ×0.3 144 (8×) 1 0 ms
Thighs ×0.21 100.8 (8×) 1 0 ms
Lower legs ×0.21 100.8 (8×) 1 0 ms
Feet ×0.21 100.8 (8×) 1 0 ms

Base damage 60 per pellet, 8 pellets a shot, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 235 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto, 8 pellets
  • Fire rate235 RPM 156 when worn out
  • Magazine14 + 28 · loads one at a time
  • Range60
  • Damage falloff0.018
  • Movement speed−14.0%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second564
  • Damage in one magazine2,016
  • Knockback0.35

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Wood25%
  • Cushion25%

Against other shotguns

  • Head damage Better than 44%
  • Chest damage Better than 37%
  • Fire rate Better than 60%
  • Time to kill (chest) Better than 100%
  • Damage per second Better than 61%
  • Magazine Better than 68%
  • Range Better than 35%
  • Damage falloff Better than 57%
  • Movement penalty Better than 24%

Ranked among shotguns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0630.0630.0630.0630.063
Maximum spread0.1630.1630.1630.1630.163
Vertical kick-0.06-0.06-0.06-0.06-0.06
Horizontal kick-0.1-0.1-0.1-0.1-0.1

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage56
  • Accuracy37
  • Rate of fire23
  • Recoil (lower is better)74
  • Weight (lower is better)47

The 0–100 bars from the official weapon list. Magazine 14 / 28.

Records

  • Item codeC0645
  • Seen in inventories here172 players
  • Part of collectionGolden Phoenix
  • Game record#1217 (matched by name)

Other Armsel Striker versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.