Ranked MatchA ranked match reward.One sourceZ8Games
Checked against 3 sources
Z8Games’ weapon listRanked Match
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
166.4
1
0 ms
Head (edge) Outer head hit box
×1.2
153.6
1
0 ms
Neck
×0.3
38.4
3
226 ms
Chest Collarbones and upper spine
×0.3
38.4
3
226 ms
Stomach Lower spine and pelvis
×0.36
46.1
3
226 ms
Arms
×0.3
38.4
3
226 ms
Hands
×0.3
38.4
3
226 ms
Thighs
×0.21
26.9
4
340 ms
Lower legs
×0.21
26.9
4
340 ms
Feet
×0.21
26.9
4
340 ms
Base damage 128, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 530 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Fire rate530 RPM 477 when worn out
Magazine25 + 100
Range300
Damage falloff0.0014
Movement speed−14.5%
Reload animation×1
Draw animation×1.18
Chest damage a second339
Damage in one magazine960
Knockback0.25
Through armour and walls
Through a helmet80% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Tyres100%
Paper100%
Wood50%
Pottery50%
Cushion40%
Against other assault rifles
Head damageBetter than 97%
Chest damageBetter than 88%
Fire rateBetter than 3%
Time to kill (chest)Better than 54%
Damage per secondBetter than 45%
MagazineBetter than 5%
RangeBetter than 53%
Damage falloffBetter than 63%
Movement penaltyBetter than 27%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0036
0.0025
0.004
0.0038
0.0057
Maximum spread
0.15
0.15
0.205
0.17
0.225
Vertical kick
-0.125
-0.132
-0.15
-0.135
-0.17
Horizontal kick
-0.0275
-0.0275
-0.0305
-0.0275
-0.033
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage100
Accuracy98
Rate of fire48
Recoil (lower is better)68
Weight (lower is better)48
The 0–100 bars from the official weapon list. Magazine 25 / 100.