
HK 417
- Head
- 166
- Chest
- 38
- RPM
- 530
The first assault rifle made by the Germans during WW2. It was first developed in 1944 but it gives fine performance, even compared with modern weapons.

0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.3 | 176.8 | 1 | 0 ms |
| Head (edge) Outer head hit box | ×1.2 | 163.2 | 1 | 0 ms |
| Neck | ×0.3 | 40.8 | 3 | 235 ms |
| Chest Collarbones and upper spine | ×0.3 | 40.8 | 3 | 235 ms |
| Stomach Lower spine and pelvis | ×0.36 | 49.0 | 3 | 235 ms |
| Arms | ×0.3 | 40.8 | 3 | 235 ms |
| Hands | ×0.3 | 40.8 | 3 | 235 ms |
| Thighs | ×0.21 | 28.6 | 4 | 353 ms |
| Lower legs | ×0.21 | 28.6 | 4 | 353 ms |
| Feet | ×0.21 | 28.6 | 4 | 353 ms |
Base damage 136, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 510 RPM. Each hit can vary by ±0%.
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.0042 | 0.0038 | 0.004 | 0.0038 | 0.0057 |
| Maximum spread | 0.15 | 0.15 | 0.205 | 0.17 | 0.225 |
| Vertical kick | -0.11 | -0.11 | -0.13 | -0.113 | -0.15 |
| Horizontal kick | -0.0275 | -0.0275 | -0.0305 | -0.0275 | -0.033 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
The 0–100 bars from the official weapon list. Magazine 30 / 90.
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.