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HK 417-Relic

Assault rifleZombie ModeTemporaryAdded Jul 2019

The HK 417 is a battle rifle armed with 7.62mm NATO rounds and developed by H&K. It has now been customized with ancient text and glyphs.

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HK 417-Relic
Head 166.4 kills in one
Chest 38.4 3 to kill
Fire rate 530 rounds a minute
Time to kill 226 ms chest shots, 100 HP
Magazine 35 105 spare

How to get it

  • Zombie ModeA Zombie Mode reward. One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Zombie Mode
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 166.4 damage Neck: 38.4 damage Chest: 38.4 damage Stomach: 46.1 damage Arms: 38.4 damage Hands: 38.4 damage Thighs: 26.9 damage Lower legs: 26.9 damage Feet: 26.9 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 166.4 1 0 ms
Head (edge) Outer head hit box ×1.2 153.6 1 0 ms
Neck ×0.3 38.4 3 226 ms
Chest Collarbones and upper spine ×0.3 38.4 3 226 ms
Stomach Lower spine and pelvis ×0.36 46.1 3 226 ms
Arms ×0.3 38.4 3 226 ms
Hands ×0.3 38.4 3 226 ms
Thighs ×0.21 26.9 4 340 ms
Lower legs ×0.21 26.9 4 340 ms
Feet ×0.21 26.9 4 340 ms

Base damage 128, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 530 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate530 RPM 477 when worn out
  • Magazine35 + 105
  • Range300
  • Damage falloff0.0018
  • Movement speed−14.8%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second339
  • Damage in one magazine1,344
  • Knockback0.25

Through armour and walls

  • Through a helmet80% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood40%
  • Cushion40%

Against other assault rifles

  • Head damage Better than 97%
  • Chest damage Better than 88%
  • Fire rate Better than 3%
  • Time to kill (chest) Better than 54%
  • Damage per second Better than 45%
  • Magazine Better than 50%
  • Range Better than 53%
  • Damage falloff Better than 17%
  • Movement penalty Better than 12%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00360.00250.0040.00380.0057
Maximum spread0.150.150.1950.1550.205
Vertical kick-0.125-0.132-0.15-0.135-0.17
Horizontal kick-0.0275-0.0275-0.0305-0.0275-0.033

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage82
  • Accuracy97
  • Rate of fire53
  • Recoil (lower is better)66
  • Weight (lower is better)48

The 0–100 bars from the official weapon list. Magazine 35 / 105.

Records

  • Item codeC1990
  • Seen in inventories here1 player
  • Game record#2889 (matched by name)

Other HK 417 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.