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Dao-Porcelain

MeleeZPBlack MarketPermanentAdded Mar 2023

The Ceremonial Dao is also known as the "Imperial Sword" was a court weapon. Its blade and scabbard received beautiful blue and white porcelain skin with blue tassels.

Open compare
Dao-Porcelain
Slash 74 120 to the head
Stab 99 161 to the head
Reach 4 52° arc

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Melee attacks

AttackBaseHeadChestLegsChest hits to kill
Slash 192119.673.6462
Slash 292119.673.6462
Stab124161.299.2622
  • Slash reach3.5 · 52° arc
  • Stab reach3.65 · 46° arc
  • Slash animation speed×1
  • Stab animation speed×1

Handling

  • Fire modeSlash
  • Right clickStab
  • Range4
  • Movement speedno penalty
  • Draw animation×1

Through armour and walls

  • Through a helmet90% of damage
  • Through body armour90% of damage
  • Shoots through wallsNo
  • Shoots through playersNo

Against other melee

  • Magazine Better than 50%
  • Range Better than 88%
  • Movement penalty Better than 100%

Ranked among melee with game data. Lower is better for time to kill, falloff and movement penalty.

Other versions in the game files

The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.

RecordHeadChestRPMMagazineRangeMove
#5142—— —2000/100005 0.0%
#5143—— —2000/100005 0.0%

Z8Games ratings

  • Damage100
  • Accuracy0
  • Rate of fire0
  • Recoil (lower is better)0
  • Weight (lower is better)0

The 0–100 bars from the official weapon list. Magazine 0 / 0.

Records

  • Item codeC7559
  • Seen in inventories here5 players
  • Part of collectionPorcelain
  • Game record#5141 (matched by name)

Other Dao versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.