
Grenade-Reactor
This grenade has a robotic design with a bright purple light effect and a wide blast radius. When used in ZM, it becomes an Anti-Zombie weapon that explodes on impact when it hits the ground or zombies, in addition to dealing massive damage against zombies and bosses. Unlike regular grenades, which are limited to 1 per game, the Reactor Grenade is regenerated when the charge bar fills, allowing players to use it indefinitely during ZM games.

How to get it
None of our sources says how this weapon is obtained.
Checked against 3 sources
- Z8Games’ weapon list Not sold; no source given
- The game’s item table Not in it (the table stops at 2013)
- CrossFire Wiki Its page does not say how to get it
Handling
- Magazine1 + 0
- Range13
- Damage falloff0.09833
- Movement speedno penalty
- Reload animation×1
- Draw animation×1.25
Through armour and walls
- Through a helmet0% of damage
- Through body armour55% of damage
- Shoots through wallsNo
- Shoots through playersNo
Against other grenades
Ranked among grenades with game data. Lower is better for time to kill, falloff and movement penalty.
Other versions in the game files
The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.
| Record | Head | Chest | RPM | Magazine | Range | Move |
|---|---|---|---|---|---|---|
| #4276 | — | — | — | 1/0 | 15 | 0.0% |
Z8Games ratings
The 0–100 bars from the official weapon list. Magazine — / —.
Records
- Item codeC9021
- Seen in inventories here52 players
- Game record#4275 (matched by name)
Other Grenade versions
All 111Plays like
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.
















