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B.C-Axe-Mirror

MeleeTemporaryAdded Sep 2020

The Combat Axe is designed for use by mercenaries who want a powerful melee weapon but don't mind the extra weight. Hint: In the Mutation Modes, press the No. 3 key to use the rear-view mirror function to look behind you.

Open compare
B.C-Axe-Mirror
Slash 60 130 to the head
Stab 120 260 to the head
Reach 3 32° arc

How to get it

None of our sources says how this weapon is obtained.

Checked against 3 sources
  • Z8Games’ weapon list Not sold; no source given
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Melee attacks

AttackBaseHeadChestLegsChest hits to kill
Slash 110013060402
Slash 210013060402
Stab200260120801
  • Slash reach3.3 · 32° arc
  • Stab reach3.35 · 31° arc
  • Slash animation speed×0.95
  • Stab animation speed×1.05

Handling

  • Fire modeSlash
  • Right clickStab
  • Range3
  • Movement speedno penalty

Through armour and walls

  • Through a helmet100% of damage
  • Through body armour100% of damage
  • Shoots through wallsNo
  • Shoots through playersNo

Against other melee

  • Magazine Better than 50%
  • Range Better than 44%
  • Movement penalty Better than 100%

Ranked among melee with game data. Lower is better for time to kill, falloff and movement penalty.

Other versions in the game files

The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.

RecordHeadChestRPMMagazineRangeMove
#3450—— ——— -20.0%

Z8Games ratings

  • Damage100
  • Accuracy0
  • Rate of fire0
  • Recoil (lower is better)0
  • Weight (lower is better)18

The 0–100 bars from the official weapon list. Magazine — / —.

Records

  • Item codeC9591
  • Seen in inventories here76 players
  • Game record#3448 (matched by name)

Other B.C versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.