Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).One sourceZ8Games
Checked against 3 sources
Z8Games’ weapon listBlack Market · ZP
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.25
333.8
1
0 ms
Head (edge) Outer head hit box
×1.21
323.1
1
0 ms
Neck
×0.3
80.1
2
200 ms
Chest Collarbones and upper spine
×0.3
80.1
2
200 ms
Stomach Lower spine and pelvis
×0.36
96.1
2
200 ms
Arms
×0.3
80.1
2
200 ms
Hands
×0.3
80.1
2
200 ms
Thighs
×0.21
56.1
2
200 ms
Lower legs
×0.21
56.1
2
200 ms
Feet
×0.21
56.1
2
200 ms
Base damage 267, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 300 RPM. Each hit can vary by ±1.0%.
Handling
Fire modeFull auto
Right clickScope (5×)
Fire rate300 RPM
Magazine30 + 60
Range1,722
Damage falloff0.0009
Movement speed−11.0% · scoped −45.0%
Reload animation×1
Draw animation×1
Chest damage a second401
Damage in one magazine2,403
Knockback0.35
Through armour and walls
Through a helmet90% of damage
Through body armour90% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Tyres100%
Paper100%
Pottery60%
Thin stone wall50%
Cushion33%
Thin dirt wall33%
Thin steel25%
Against other sniper rifles
Head damageBetter than 46%
Chest damageBetter than 3%
Fire rateBetter than 88%
Time to kill (chest)Better than 85%
Damage per secondBetter than 94%
MagazineBetter than 100%
RangeBetter than 43%
Damage falloffBetter than 14%
Movement penaltyBetter than 99%
Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0015
0.0015
0.0015
0.0015
0.0015
Maximum spread
0.152
0.152
0.152
0.152
0.152
Vertical kick
-0.145
-0.145
-0.145
-0.145
-0.145
Horizontal kick
-0.18
-0.18
-0.18
-0.18
-0.18
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage84
Accuracy99
Rate of fire24
Recoil (lower is better)41
Weight (lower is better)41
The 0–100 bars from the official weapon list. Magazine 30 / 60.