Enhanced PSG-1 with red skin design and an expanded clip of 5 more bullets per magazine making this one of the best snipers over continuous heavy action.
Base damage 244, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 130 RPM. Each hit can vary by ±1.0%.
Handling
Fire modeSemi-auto
Right clickScope (5×)
Fire rate130 RPM
Magazine10 + 30
Range1,722
Damage falloff0.00057
Movement speed−15.1% · scoped −55.0%
Reload animation×1.25
Draw animation×1
Chest damage a second159
Damage in one magazine732
Knockback0.35
Through armour and walls
Through a helmet90% of damage
Through body armour90% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Tyres100%
Paper100%
Pottery60%
Wood33%
Cushion33%
Against other sniper rifles
Head damageBetter than 14%
Chest damageBetter than 1%
Fire rateBetter than 35%
Time to kill (chest)Better than 23%
Damage per secondBetter than 18%
MagazineBetter than 40%
RangeBetter than 43%
Damage falloffBetter than 49%
Movement penaltyBetter than 95%
Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0015
0.0015
0.0015
0.0015
0.0015
Maximum spread
0.145
0.145
0.145
0.145
0.145
Vertical kick
-0.227
-0.227
-0.227
-0.227
-0.227
Horizontal kick
-0.15
-0.15
-0.15
-0.15
-0.15
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage88
Accuracy99
Rate of fire14
Recoil (lower is better)47
Weight (lower is better)64
The 0–100 bars from the official weapon list. Magazine 10 / 30.