
PSG-1-Trooper
- Head
- 298
- Chest
- 73
- RPM
- 130
The High performance sniper rifle PSG-1 with added camouflage to enhance the practical use.

| 90 days | 32,000 ZP |
| 30 days | 8,500 ZP |
| 7 days | 3,500 ZP |
From the client’s item table, where it was listed in 2007. The live store can charge a different price today.
0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.22 | 378.2 | 1 | 0 ms |
| Head (edge) Outer head hit box | ×1.2 | 372 | 1 | 0 ms |
| Neck | ×0.3 | 93 | 2 | 545 ms |
| Chest Collarbones and upper spine | ×0.3 | 93 | 2 | 545 ms |
| Stomach Lower spine and pelvis | ×0.36 | 111.6 | 1 | 0 ms |
| Arms | ×0.3 | 93 | 2 | 545 ms |
| Hands | ×0.3 | 93 | 2 | 545 ms |
| Thighs | ×0.21 | 65.1 | 2 | 545 ms |
| Lower legs | ×0.21 | 65.1 | 2 | 545 ms |
| Feet | ×0.21 | 65.1 | 2 | 545 ms |
Base damage 310, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 110 RPM. Each hit can vary by ±1.0%.
Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.0015 | 0.0015 | 0.0015 | 0.0015 | 0.0015 |
| Maximum spread | 0.145 | 0.145 | 0.145 | 0.145 | 0.145 |
| Vertical kick | -0.227 | -0.227 | -0.227 | -0.227 | -0.227 |
| Horizontal kick | -0.15 | -0.15 | -0.15 | -0.15 | -0.15 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
The 0–100 bars from the official weapon list. Magazine 10 / 30.
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.