0online
Sparrow

Player #10541197

FanYe.cL

Marshal
Marshal 76,047,739 EXP · level 99
67.4% to the next rank
Tales Playing Sparrow Fetched
Win rate6,275 won, 3,746 lost
K/D254.5K kills, 100K deaths
Headshots122.4K headshot kills
Matches 23.5K
Kills a match 10.8
Kills 254,531
Deaths 100,019
Headshot kills 122,420
Wins 6,275
Losses 3,746
Draws 55

Kills by weapon type

Rifles: 126,688 (46.6%)Snipers: 63,458 (23.3%)SMGs: 808 (0.3%)Machine guns: 776 (0.3%)Shotguns: 1,392 (0.5%)Pistols: 19,904 (7.3%)Melee: 56,959 (20.9%)Grenades: 2,016 (0.7%) Riflesfavourite
  • Rifles126,68846.6%
  • Snipers63,45823.3%
  • SMGs8080.3%
  • Machine guns7760.3%
  • Shotguns1,3920.5%
  • Pistols19,9047.3%
  • Melee56,95920.9%
  • Grenades2,0160.7%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade A · Lv 7
ScoutGrade B · Lv 6
SniperGrade A · Lv 7
EliteGrade B · Lv 6
MeleeGrade A · Lv 9

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 4
Primary QBZ-03-AngelQBZ-03-Angel
Secondary Desert Eagle-AngelDesert Eagle-Angel
Melee B.C Axe-HeroB.C Axe-Hero
Throwables G-Noble TitaniumG-Noble Titanium
Bag 5
Secondary COP 357-DominatorCOP 357-Dominator
Melee Dao-RoyalDao-Royal
Throwables G-Noble TitaniumG-Noble Titanium
Bag 11
Primary Empty
Secondary Empty
Throwables Empty
Bag 14
Secondary Empty
Melee Empty
Throwables Empty