0online
SAS 2.0

Player #18031049

Lanhy

Major General 3
Major General 3 12,310,089 EXP · level 83
74.4% to the next rank
VieCyber Playing SAS 2.0 Fetched
Win rate3,845 won, 9,116 lost
K/D130.5K kills, 97.7K deaths
Headshots85.3K headshot kills
Matches 13.6K
Kills a match 9.6
Kills 130,526
Deaths 97,694
Headshot kills 85,251
Wins 3,845
Losses 9,116
Draws 9

Kills by weapon type

Rifles: 101,299 (76.9%)Snipers: 20,204 (15.3%)SMGs: 230 (0.2%)Machine guns: 717 (0.5%)Shotguns: 289 (0.2%)Pistols: 7,191 (5.5%)Melee: 649 (0.5%)Grenades: 1,165 (0.9%) Riflesfavourite
  • Rifles101,29976.9%
  • Snipers20,20415.3%
  • SMGs2300.2%
  • Machine guns7170.5%
  • Shotguns2890.2%
  • Pistols7,1915.5%
  • Melee6490.5%
  • Grenades1,1650.9%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade B · Lv 6
ScoutGrade B · Lv 5
SniperGrade B · Lv 5
EliteGrade B · Lv 5
MeleeGrade B · Lv 6

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 5
Secondary COP.357-DefianceCOP.357-Defiance
Melee Empty
Throwables Flashbang-RefinedFlashbang-Refined
Bag 7
Throwables FLASHBANGFLASHBANG
Bag 11
Secondary Colt-GlitchColt-Glitch
Melee Jungle KnifeJungle Knife
Throwables GRENADEGRENADE
Bag 12
Primary M4A1-RazerM4A1-Razer
Secondary Desert Eagle-CamoDesert Eagle-Camo
Melee Black KnifeBlack Knife
Throwables GRENADEGRENADE
Bag 13
Secondary Colt-GraffitiColt-Graffiti
Melee Empty
Throwables Flashbang-MarshalFlashbang-Marshal
Bag 14
Primary AWM-A-JADEAWM-A-JADE
Melee Empty
Throwables GRENADEGRENADE
Bag 15
Primary HK417-Toy GunHK417-Toy Gun
Secondary Desert Eagle-CamoDesert Eagle-Camo
Melee Jungle KnifeJungle Knife
Throwables FLASHBANGFLASHBANG
Bag 16
Primary Mosin NagantMosin Nagant
Throwables GRENADEGRENADE
Bag 17
Primary M14EBR-MaestroM14EBR-Maestro
Secondary Desert Eagle-CamoDesert Eagle-Camo
Throwables GRENADEGRENADE