
49.3%
Win rate12.2K won, 11.8K lost
1.59
K/D500K kills, 314.2K deaths
44.7%
Headshots223.5K headshot kills
Matches
92K
Kills a match
5.4
Kills
500,028
Deaths
314,156
Headshot kills
223,500
Wins
12,167
Losses
11,762
Draws
752
Kills by weapon type
- Rifles306,22256.7%
- Snipers116,39821.6%
- SMGs19,9753.7%
- Machine guns7,0691.3%
- Shotguns8,0121.5%
- Pistols36,9296.8%
- Melee40,7167.5%
- Grenades4,5140.8%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
APR338-Topographer
APR338-Topographer
Secondary
Empty
Melee
Kukri-SWAT PixelPop
Kukri-SWAT PixelPop
Throwables
Grenade-Titanium Beast
Grenade-Titanium Beast
Bag 2
Primary
M37 Stakeout-Sakura Branch
M37 Stakeout-Sakura Branch
Secondary
Desert Eagle-Obsidian Beast
Desert Eagle-Obsidian Beast
Melee
Jungle Knife-Spirit
Jungle Knife-Spirit
Throwables
Grenade-Molten Beast
Grenade-Molten Beast
Bag 3
Primary
M37 Stakeout-Rebel-Slug
M37 Stakeout-Rebel-Slug
Secondary
Desert Eagle-El Dorado
Desert Eagle-El Dorado
Melee
B.C Axe-White Dragon
B.C Axe-White Dragon
Throwables
Grenade-Onyx Beast
Grenade-Onyx Beast
Bag 4
Primary
687 EDP-Treasure
687 EDP-Treasure
Secondary
D.E-Maelstrom Demon
D.E-Maelstrom Demon
Melee
B.C.Axe-Jingle Beast
B.C.Axe-Jingle Beast
Throwables
W.Grenade-Slithering
W.Grenade-Slithering
Bag 5
Primary
AA-12-Iron Beast
AA-12-Iron Beast
Secondary
Empty
Melee
Police Baton-Danger
Police Baton-Danger
Throwables
Grenade-Rhodium Beast
Grenade-Rhodium Beast
Bag 6
Primary
Super Shorty-Royal Flush
Super Shorty-Royal Flush
Secondary
Desert Eagle-Noble Beast
Desert Eagle-Noble Beast
Melee
Kukri-flame
Kukri-flame
Throwables
Grenade-Avian Beast
Grenade-Avian Beast
Bag 7
Primary
Barrett-Wavelite
Barrett-Wavelite
Secondary
Colt-Glorious Beast
Colt-Glorious Beast
Melee
Dao-Avian Beast
Dao-Avian Beast
Throwables
Grenade-Wavelite
Grenade-Wavelite