
40.2%
Win rate11.1K won, 16.4K lost
1.40
K/D427.7K kills, 305.8K deaths
60.3%
Headshots257.7K headshot kills
Matches
37.1K
Kills a match
11.5
Kills
427,734
Deaths
305,805
Headshot kills
257,731
Wins
11,119
Losses
16,379
Draws
128
Kills by weapon type
- Rifles295,51969.0%
- Snipers71,48316.7%
- SMGs8940.2%
- Machine guns4,6871.1%
- Shotguns2,6290.6%
- Pistols37,0178.6%
- Melee13,4953.2%
- Grenades2,4010.6%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 11
Primary
Empty
Secondary
Cop.357-Titanium Beast
Cop.357-Titanium Beast
Melee
Knife-Ultimate Gold
Knife-Ultimate Gold
Throwables
Grenade-Leaf Wrap
Grenade-Leaf Wrap
Bag 12
Primary
SPAS-12-Ares-Slug
SPAS-12-Ares-Slug
Secondary
Cop.357-Molten Beast
Cop.357-Molten Beast
Melee
Kukri-Titanium Beast
Kukri-Titanium Beast
Throwables
Grenade-Titanium Beast
Grenade-Titanium Beast
Bag 13
Primary
9A-91-Wild Eagle Disco Light
9A-91-Wild Eagle Disco Light
Secondary
D.E-Slithering Demon
D.E-Slithering Demon
Melee
B.C. Axe-Molten Beast
B.C. Axe-Molten Beast
Throwables
Grenade-Disco Ball
Grenade-Disco Ball
Bag 15
Primary
QBZ-03-K-Ballistic Beast
QBZ-03-K-Ballistic Beast
Secondary
Cop.357-Molten Beast
Cop.357-Molten Beast
Melee
B.C Axe-Carnelian Beast
B.C Axe-Carnelian Beast
Throwables
W.Grenade-Slithering
W.Grenade-Slithering
Bag 17
Primary
Kar 98K-Electric Beast
Kar 98K-Electric Beast
Secondary
Colt 1911-Butterfly
Colt 1911-Butterfly
Melee
Kukri-Beast Disco
Kukri-Beast Disco
Throwables
G-Coconut Water
G-Coconut Water




















