
60.2%
Win rate3,279 won, 1,778 lost
2.04
K/D109.6K kills, 53.8K deaths
49.2%
Headshots53.9K headshot kills
Matches
40.2K
Kills a match
2.7
Kills
109,588
Deaths
53,793
Headshot kills
53,878
Wins
3,279
Losses
1,778
Draws
393
Kills by weapon type
- Rifles61,36950.1%
- Snipers45,83237.4%
- SMGs3570.3%
- Machine guns7000.6%
- Shotguns2980.2%
- Pistols9,2477.6%
- Melee4,3353.5%
- Grenades3050.2%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
Scar Light-S-White Tiger
Scar Light-S-White Tiger
Secondary
USP-Rhodium Beast
USP-Rhodium Beast
Melee
B.C. Axe-Molten Beast
B.C. Axe-Molten Beast
Throwables
Flashbang-Molten Beast
Flashbang-Molten Beast
Bag 2
Primary
QBZ-03-Skyborn Beast
QBZ-03-Skyborn Beast
Secondary
Cop.357-Skyborn Beast
Cop.357-Skyborn Beast
Melee
War Fan-Skyborn Beast
War Fan-Skyborn Beast
Throwables
Flashbang-Skyborn Beast
Flashbang-Skyborn Beast
Bag 3
Primary
M4A1-S-Titanium Beast
M4A1-S-Titanium Beast
Secondary
Cop.357-Titanium Beast
Cop.357-Titanium Beast
Melee
Kukri-Titanium Beast
Kukri-Titanium Beast
Throwables
Grenade-Titanium Beast
Grenade-Titanium Beast
Bag 5
Primary
M200 CheyTac-Demon
M200 CheyTac-Demon
Secondary
USP Match-Obsidian Beast
USP Match-Obsidian Beast
Melee
Kukri-Beast Disco
Kukri-Beast Disco
Throwables
Flashbang-Rhodium Beast
Flashbang-Rhodium Beast
Bag 6
Primary
G36C-Quantum
G36C-Quantum
Secondary
USP-Avian Beast
USP-Avian Beast
Melee
Dao-Avian Beast
Dao-Avian Beast
Throwables
Flashbang-Avian Beast
Flashbang-Avian Beast
Bag 7
Primary
M200 CheyTac-Dominator
M200 CheyTac-Dominator
Secondary
Desert Eagle-Armored Beast
Desert Eagle-Armored Beast
Melee
Balisong-Flaring Edge
Balisong-Flaring Edge
Throwables
Flash-A.Beast
Flash-A.Beast



