0online
SAS 2.0

Player #27323024

pV_r1c

Grand Marshal
Grand Marshal 115,369,644 EXP · level 101
15.4% to the next rank
preVote Playing SAS 2.0 Fetched
Win rate2,849 won, 1,429 lost
K/D6,840 kills, 4,858 deaths
Headshots2,977 headshot kills
Matches 49.3K
Kills a match 0.1
Kills 6,840
Deaths 4,858
Headshot kills 2,977
Wins 2,849
Losses 1,429
Draws 183

Kills by weapon type

Rifles: 4,260 (60.4%)Snipers: 2,358 (33.5%)SMGs: 1 (0.0%)Shotguns: 2 (0.0%)Pistols: 401 (5.7%)Melee: 5 (0.1%)Grenades: 21 (0.3%) Riflesfavourite
  • Rifles4,26060.4%
  • Snipers2,35833.5%
  • SMGs10.0%
  • Shotguns20.0%
  • Pistols4015.7%
  • Melee50.1%
  • Grenades210.3%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade B · Lv 4
ScoutGrade B · Lv 4
SniperGrade C · Lv 3
EliteGrade C · Lv 3
MeleeGrade A · Lv 9

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 3
Primary TRG-21TRG-21
Throwables Flash-A.BeastFlash-A.Beast
Bag 6
Primary TRG-21-Red TapeTRG-21-Red Tape
Secondary USP-Noble RhodiumUSP-Noble Rhodium
Throwables FLASHBANGFLASHBANG
Bag 7
Secondary USP-Pacific BeastUSP-Pacific Beast
Throwables FLASHBANGFLASHBANG
Bag 11
Primary Empty
Secondary Colt-PowColt-Pow
Throwables Flashbang-ChampionFlashbang-Champion
Bag 12
Primary Empty
Secondary USP-VictoryUSP-Victory
Melee Empty
Throwables Flashbang-ChampionFlashbang-Champion