
48.4%
Win rate3,218 won, 2,303 lost
2.57
K/D58.6K kills, 22.8K deaths
51.1%
Headshots29.9K headshot kills
Matches
42.2K
Kills a match
1.4
Kills
58,592
Deaths
22,787
Headshot kills
29,920
Wins
3,218
Losses
2,303
Draws
1,125
Kills by weapon type
- Rifles20,55034.3%
- Snipers16,83728.1%
- SMGs1,8003.0%
- Machine guns7551.3%
- Shotguns4490.7%
- Pistols5,3218.9%
- Melee13,77723.0%
- Grenades4400.7%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
Righteous Shotgun Gold
Righteous Shotgun Gold
Secondary
RagingBull-Devastation Lvl 3
RagingBull-Devastation Lvl 3
Melee
Zaratan Head-Mace Gold
Zaratan Head-Mace Gold
Throwables
G-Yellow Crystal
G-Yellow Crystal
Bag 2
Primary
Thompson-Maelstrom Beast
Thompson-Maelstrom Beast
Secondary
COP.357-Dominator Rewind
COP.357-Dominator Rewind
Melee
Sword-Hexopterus
Sword-Hexopterus
Throwables
G-Glorious Beast
G-Glorious Beast
Bag 3
Primary
Thompson-Maelstrom Beast
Thompson-Maelstrom Beast
Secondary
COP.357-Dominator Rewind
COP.357-Dominator Rewind
Melee
Spear-Impaler
Spear-Impaler
Throwables
GRENADE
GRENADE
Bag 4
Primary
Thompson-Maelstrom Beast
Thompson-Maelstrom Beast
Secondary
COP.357-Dominator Rewind
COP.357-Dominator Rewind
Melee
Mini Manticore
Mini Manticore
Throwables
GRENADE
GRENADE
Bag 5
Primary
Thompson-Maelstrom Beast
Thompson-Maelstrom Beast
Secondary
COP.357-Dominator Rewind
COP.357-Dominator Rewind
Melee
Mini Vixen
Mini Vixen
Throwables
Grenade-Marshal
Grenade-Marshal
Bag 6
Primary
Scar Light-S-White Tiger
Scar Light-S-White Tiger
Secondary
COP.357-Dominator Rewind
COP.357-Dominator Rewind
Melee
Mini AllSpark
Mini AllSpark
Throwables
GRENADE
GRENADE
Bag 7
Primary
Scar Light-S-White Tiger
Scar Light-S-White Tiger
Secondary
Colt 1911-CF Stars Champion
Colt 1911-CF Stars Champion
Melee
Mini Bolt
Mini Bolt
Throwables
Grenade-Oni
Grenade-Oni