
Thompson-Maelstrom Beast
This Thompson-Infernal Dragon is wrapped in a blue dragon, painted with wave motifs, and accented gold for a striking look. Zombie Mode: Adds 1 base life, critical hit +10%, evasion skill cooldown - 1 sec.

How to get it
- VIPPart of the VVIP system, sold for ZP as a VIP item. One sourceZ8Games
Checked against 3 sources
- Z8Games’ weapon list VIP
- The game’s item table Not in it (the table stops at 2013)
- CrossFire Wiki No page of its own
Damage by hit box
0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.25 | 100 | 1 | 0 ms |
| Head (edge) Outer head hit box | ×1.2 | 96 | 2 | 66 ms |
| Neck | ×0.3 | 24 | 5 | 264 ms |
| Chest Collarbones and upper spine | ×0.3 | 24 | 5 | 264 ms |
| Stomach Lower spine and pelvis | ×0.37 | 29.6 | 4 | 198 ms |
| Arms | ×0.3 | 24 | 5 | 264 ms |
| Hands | ×0.3 | 24 | 5 | 264 ms |
| Thighs | ×0.21 | 16.8 | 6 | 330 ms |
| Lower legs | ×0.21 | 16.8 | 6 | 330 ms |
| Feet | ×0.21 | 16.8 | 6 | 330 ms |
Base damage 80, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 910 RPM. Each hit can vary by ±0%.
Handling
- Fire modeFull auto
- Fire rate910 RPM
- Magazine70 + 140
- Range100
- Damage falloff0.0077
- Movement speed−9.7%
- Reload animation×1
- Draw animation×1
- Chest damage a second364
- Damage in one magazine1,680
- Knockback0.2
Through armour and walls
- Through a helmet48% of damage
- Through body armour49% of damage
- Shoots through wallsYes
- Shoots through playersYes
Damage kept through
Against other submachine guns
Ranked among submachine guns with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.0095 | 0.0085 | 0.011 | 0.0105 | 0.018 |
| Maximum spread | 0.145 | 0.145 | 0.155 | 0.145 | 0.175 |
| Vertical kick | -0.054 | -0.05 | -0.07 | -0.054 | -0.05 |
| Horizontal kick | -0.02 | -0.019 | -0.03 | -0.023 | -0.035 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
The 0–100 bars from the official weapon list. Magazine 70 / 140.
Records
- Item codeC5918
- Seen in inventories here56 players
- Game record#6077 (matched by name)
Other Thompson versions


Thompson-Carbonized
- Head
- 99
- Chest
- 24
- RPM
- 910

Thompson-Gold
- Head
- 99
- Chest
- 24
- RPM
- 910

Thompson-Hellfire
- Head
- 99
- Chest
- 24
- RPM
- 910

Thompson-Infernal Dragon
- Head
- 100
- Chest
- 24
- RPM
- 910

Thompson-Noble Beast
- Head
- 100
- Chest
- 24
- RPM
- 910

Thompson-Prime Beast
- Head
- 100
- Chest
- 24
- RPM
- 910

Thompson-Rusty
- Head
- 99
- Chest
- 24
- RPM
- 910

Thompson-Scorched Beast
- Head
- 100
- Chest
- 24
- RPM
- 910

Thompson-Xmas
- Head
- 99
- Chest
- 24
- RPM
- 910
Plays like
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.





