0online
SAS 2.0

Player #5496864

moudz

Marshal
Marshal 56,717,718 EXP · level 99
41.1% to the next rank
Lazarus Playing SAS 2.0 Fetched
Win rate8,157 won, 8,921 lost
K/D468K kills, 271.8K deaths
Headshots329.9K headshot kills
Matches 65.9K
Kills a match 7.1
Kills 467,976
Deaths 271,815
Headshot kills 329,882
Wins 8,157
Losses 8,921
Draws 104

Kills by weapon type

Rifles: 348,324 (70.7%)Snipers: 80,422 (16.3%)SMGs: 2,322 (0.5%)Machine guns: 6,333 (1.3%)Shotguns: 2,991 (0.6%)Pistols: 38,802 (7.9%)Melee: 11,124 (2.3%)Grenades: 2,252 (0.5%) Riflesfavourite
  • Rifles348,32470.7%
  • Snipers80,42216.3%
  • SMGs2,3220.5%
  • Machine guns6,3331.3%
  • Shotguns2,9910.6%
  • Pistols38,8027.9%
  • Melee11,1242.3%
  • Grenades2,2520.5%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade A · Lv 8
ScoutGrade A · Lv 8
SniperGrade A · Lv 8
EliteGrade A · Lv 8
MeleeGrade A · Lv 8

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 3
Secondary USP-CF BalanceUSP-CF Balance
Throwables Grenade-CF BalanceGrenade-CF Balance
Bag 11
Melee Empty
Throwables Wide-G-A.BeastWide-G-A.Beast
Bag 13
Primary M14EBR-PrimeM14EBR-Prime
Melee Mini BoltMini Bolt
Throwables MK2-Grenade S6MK2-Grenade S6
Bag 14
Secondary USP-Rocking SpiritUSP-Rocking Spirit
Throwables MK2-Grenade S7MK2-Grenade S7
Bag 17
Primary Empty
Secondary Cop.357-JeanCop.357-Jean