
38.1%
Win rate5,904 won, 9,544 lost
1.62
K/D207.3K kills, 127.8K deaths
48.7%
Headshots101K headshot kills
Matches
23.6K
Kills a match
8.8
Kills
207,330
Deaths
127,837
Headshot kills
101,040
Wins
5,904
Losses
9,544
Draws
28
Kills by weapon type
- Rifles160,71777.8%
- Snipers20,1099.7%
- SMGs1,2430.6%
- Machine guns2090.1%
- Shotguns3980.2%
- Pistols5,6382.7%
- Melee15,9207.7%
- Grenades2,2391.1%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
M4A1-S-Iron Beast
M4A1-S-Iron Beast
Secondary
Raging Bull-Noble Cyborg
Raging Bull-Noble Cyborg
Melee
KUKRI-Beast
KUKRI-Beast
Throwables
FLASHBANG
FLASHBANG
Bag 2
Primary
Scar Light-S-Noble Purple Tiger
Scar Light-S-Noble Purple Tiger
Secondary
COP.357-Dominator Harvester
COP.357-Dominator Harvester
Melee
B.C Axe-Carnelian Beast
B.C Axe-Carnelian Beast
Throwables
Grenade-Aureate Dragon
Grenade-Aureate Dragon
Bag 3
Primary
M4A1-S-Proto Radiant Beast
M4A1-S-Proto Radiant Beast
Secondary
Desert Eagle-Angel
Desert Eagle-Angel
Throwables
Flashbang-Sakura Branch
Flashbang-Sakura Branch
Bag 4
Primary
Gatling Gun-Infernal Dragon
Gatling Gun-Infernal Dragon
Secondary
Desert Eagle-Angel
Desert Eagle-Angel
Melee
Kukri-Titanium Nebula
Kukri-Titanium Nebula
Throwables
FLASHBANG
FLASHBANG
Bag 5
Primary
QBZ-03-K-Ballistic Nebula
QBZ-03-K-Ballistic Nebula
Secondary
COP.357-Nebula
COP.357-Nebula
Melee
B.C Axe-Carnelian Beast
B.C Axe-Carnelian Beast
Throwables
GRENADE
GRENADE
