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Dragunov

Sniper rifleItem ShopPermanent

It was developed in the former Soviet Union and is based on the AK-47.Its semi-automatic system makes it easy to maneuver with high lethality.

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Dragunov
Head 396.5 kills in one
Chest 100.7 1 to kill
Magazine 5 30 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. Confirmedgame files + Wiki

The Wiki also names: Elimination Mode.

Item Shop prices in the game files

Permanent55,000 GP

From the client’s item table, where it was listed in 2007. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: Permanent 55,000 GP
  • CrossFire Wiki Item Shop, Elimination Mode

Damage by hit box

Head: 396.5 damage Neck: 100.7 damage Chest: 100.7 damage Stomach: 109.8 damage Arms: 100.7 damage Hands: 91.5 damage Thighs: 64.0 damage Lower legs: 64.0 damage Feet: 64.0 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 396.5 1 —
Head (edge) Outer head hit box ×1.2 366 1 —
Neck ×0.33 100.7 1 —
Chest Collarbones and upper spine ×0.33 100.7 1 —
Stomach Lower spine and pelvis ×0.36 109.8 1 —
Arms ×0.33 100.7 1 —
Hands ×0.3 91.5 2 —
Thighs ×0.21 64.0 2 —
Lower legs ×0.21 64.0 2 —
Feet ×0.21 64.0 2 —

Base damage 305, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±5.0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (3.5× / 10×)
  • Magazine5 + 30
  • Range1,175
  • Damage falloff0.00084
  • Movement speed−28.2% · scoped −65.0%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine503
  • Knockback0.35

Through armour and walls

  • Through a helmet95% of damage
  • Through body armour95% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Thin stone wall50%
  • Wood33%
  • Cushion33%
  • Thin dirt wall33%
  • Thin steel25%

Against other sniper rifles

  • Head damage Better than 59%
  • Chest damage Better than 6%
  • Magazine Better than 3%
  • Range Better than 3%
  • Damage falloff Better than 15%
  • Movement penalty Better than 81%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0040.0040.0540.0070.104
Maximum spread0.1450.1450.1450.1450.145
Vertical kick-0.237-0.237-0.237-0.237-0.237
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage95
  • Accuracy95
  • Rate of fire0
  • Recoil (lower is better)70
  • Weight (lower is better)94

The 0–100 bars from the official weapon list. Magazine 5 / 30.

Records

  • Item codeC0023
  • Seen in inventories here528 players
  • Game record#23

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.