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MP5-Advanced

Assault rifleItem ShopTemporary

Low recoil and high accuracy version of the MP5 with a silencer and an expanded 40 bullet magazine.

Open compare MP5 on the Wiki
MP5-Advanced
Head 96.3 2 to kill
Chest 23.1 5 to kill
Fire rate 790 rounds a minute
Time to kill 304 ms chest shots, 100 HP
Magazine 40 120 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. One sourcegame files

Item Shop prices in the game files

90 days8,900 ZP
30 days3,900 ZP
7 days1,900 ZP

From the client’s item table, where it was listed in 2008. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: 90 days 8,900 ZP · 30 days 3,900 ZP · 7 days 1,900 ZP
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 96.3 damage Neck: 38.5 damage Chest: 23.1 damage Stomach: 27.7 damage Arms: 23.1 damage Hands: 23.1 damage Thighs: 16.2 damage Lower legs: 16.2 damage Feet: 16.2 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 96.3 2 76 ms
Head (edge) Outer head hit box ×1.2 92.4 2 76 ms
Neck ×0.5 38.5 3 152 ms
Chest Collarbones and upper spine ×0.3 23.1 5 304 ms
Stomach Lower spine and pelvis ×0.36 27.7 4 228 ms
Arms ×0.3 23.1 5 304 ms
Hands ×0.3 23.1 5 304 ms
Thighs ×0.21 16.2 7 456 ms
Lower legs ×0.21 16.2 7 456 ms
Feet ×0.21 16.2 7 456 ms

Base damage 77, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 790 RPM. Each hit can vary by ±15.6%.

Handling

  • Fire modeFull auto
  • Fire rate790 RPM 730 when worn out
  • Magazine40 + 120
  • Range200
  • Damage falloff0.0083
  • Movement speed−8.2%
  • Reload animation×1
  • Draw animation×1.25
  • Chest damage a second304
  • Damage in one magazine924
  • Knockback0.15

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery25%
  • Cushion25%

Against other assault rifles

  • Head damage Better than 0%
  • Chest damage Better than 0%
  • Fire rate Better than 96%
  • Time to kill (chest) Better than 1%
  • Damage per second Better than 3%
  • Magazine Better than 99%
  • Range Better than 2%
  • Damage falloff Better than 0%
  • Movement penalty Better than 97%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0090.00850.00960.00920.016
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.0552-0.053-0.07-0.055-0.09
Horizontal kick-0.03-0.03-0.045-0.03-0.05

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage50
  • Accuracy93
  • Rate of fire79
  • Recoil (lower is better)55
  • Weight (lower is better)27

The 0–100 bars from the official weapon list. Magazine 40 / 120.

Records

  • Item codeC0051
  • Seen in inventories here0 players
  • Game record#67

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.