EventsHanded out in an event.ConfirmedZ8Games + game files
Checked against 3 sources
Z8Games’ weapon listEvents
The game’s item tableListed, but not for sale in the Item Shop
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
117
1
0 ms
Head (edge) Outer head hit box
×1.2
108
1
0 ms
Neck
×0.3
27
4
300 ms
Chest Collarbones and upper spine
×0.3
27
4
300 ms
Stomach Lower spine and pelvis
×0.36
32.4
4
300 ms
Arms
×0.3
27
4
300 ms
Hands
×0.3
27
4
300 ms
Thighs
×0.21
18.9
6
500 ms
Lower legs
×0.21
18.9
6
500 ms
Feet
×0.21
18.9
6
500 ms
Base damage 90, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 600 RPM. Each hit can vary by ±3.0%.
Handling
Fire modeFull auto
Right clickScope (2×)
Fire rate600 RPM
Magazine35 + 105
Range251
Damage falloff0.0016
Movement speed−13.7% · scoped −20.0%
Reload animation×1
Draw animation×1.5
Chest damage a second270
Damage in one magazine945
Knockback0.25
Through armour and walls
Through a helmet75% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Tyres100%
Paper100%
Pottery50%
Wood36%
Cushion36%
Against other assault rifles
Head damageBetter than 2%
Chest damageBetter than 4%
Fire rateBetter than 34%
Time to kill (chest)Better than 2%
Damage per secondBetter than 0%
MagazineBetter than 50%
RangeBetter than 7%
Damage falloffBetter than 41%
Movement penaltyBetter than 38%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.006
0.0055
0.008
0.0059
0.0155
Maximum spread
0.145
0.145
0.145
0.145
0.145
Vertical kick
-0.072
-0.07
-0.1
-0.073
-0.12
Horizontal kick
-0.039
-0.038
-0.055
-0.041
-0.065
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage68
Accuracy96
Rate of fire60
Recoil (lower is better)74
Weight (lower is better)46
The 0–100 bars from the official weapon list. Magazine 35 / 105.