A specially designed variant of the popular SCAR Light assault rifle designed by FN. The red dragon paint job makes this a perfect item for collectors.
Base damage 106, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 610 RPM. Each hit can vary by ±1.0%.
Handling
Fire modeFull auto
Fire rate610 RPM 549 when worn out
Magazine35 + 105
Range300
Damage falloff0.0016
Movement speed−12.0%
Reload animation×1.35
Draw animation×1.25
Chest damage a second323
Damage in one magazine1,113
Knockback0.25
Through armour and walls
Through a helmet80% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Tyres100%
Paper100%
Pottery53%
Wood45%
Cushion45%
Against other assault rifles
Head damageBetter than 58%
Chest damageBetter than 50%
Fire rateBetter than 37%
Time to kill (chest)Better than 3%
Damage per secondBetter than 11%
MagazineBetter than 50%
RangeBetter than 53%
Damage falloffBetter than 41%
Movement penaltyBetter than 86%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.004
0.0039
0.005
0.0047
0.0061
Maximum spread
0.155
0.15
0.185
0.158
0.19
Vertical kick
-0.071
-0.07
-0.105
-0.095
-0.115
Horizontal kick
-0.038
-0.036
-0.068
-0.039
-0.068
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage80
Accuracy96
Rate of fire61
Recoil (lower is better)58
Weight (lower is better)40
The 0–100 bars from the official weapon list. Magazine 35 / 105.