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M4A1-X

Assault rifleItem ShopTemporary

This modern adaptation of the M4A1 comes with better balance and stability letting you attack enemies with a high level of accuracy at longer range.

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M4A1-X
Head 108.8 kills in one
Chest 26.1 4 to kill
Fire rate 638 rounds a minute
Time to kill 282 ms chest shots, 100 HP
Magazine 35 105 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. Confirmedgame files + Wiki
  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceWiki
  • EventsHanded out in an event. One sourceWiki

Item Shop prices in the game files

90 days14,000 ZP
30 days5,600 ZP
7 days2,800 ZP

From the client’s item table, where it was listed in 2012. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: 90 days 14,000 ZP · 30 days 5,600 ZP · 7 days 2,800 ZP
  • CrossFire Wiki Item Shop, Black Market, Events

Damage by hit box

Head: 108.8 damage Neck: 26.1 damage Chest: 26.1 damage Stomach: 31.3 damage Arms: 26.1 damage Hands: 26.1 damage Thighs: 18.3 damage Lower legs: 18.3 damage Feet: 18.3 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 108.8 1 0 ms
Head (edge) Outer head hit box ×1.2 104.4 1 0 ms
Neck ×0.3 26.1 4 282 ms
Chest Collarbones and upper spine ×0.3 26.1 4 282 ms
Stomach Lower spine and pelvis ×0.36 31.3 4 282 ms
Arms ×0.3 26.1 4 282 ms
Hands ×0.3 26.1 4 282 ms
Thighs ×0.21 18.3 6 470 ms
Lower legs ×0.21 18.3 6 470 ms
Feet ×0.21 18.3 6 470 ms

Base damage 87, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 638 RPM. Each hit can vary by ±1.0%.

Handling

  • Fire modeFull auto
  • Fire rate638 RPM 558 when worn out
  • Magazine35 + 105
  • Range300
  • Damage falloff0.0016
  • Movement speed−12.8%
  • Reload animation×1
  • Draw animation×1.25
  • Chest damage a second278
  • Damage in one magazine913
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Pottery50%
  • Cushion50%
  • Tyres33%

Against other assault rifles

  • Head damage Better than 1%
  • Chest damage Better than 3%
  • Fire rate Better than 58%
  • Time to kill (chest) Better than 22%
  • Damage per second Better than 1%
  • Magazine Better than 50%
  • Range Better than 53%
  • Damage falloff Better than 41%
  • Movement penalty Better than 51%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00430.0040.00530.00480.0063
Maximum spread0.1550.150.1850.1580.19
Vertical kick-0.071-0.07-0.105-0.095-0.115
Horizontal kick-0.038-0.036-0.068-0.039-0.068

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage66
  • Accuracy95
  • Rate of fire64
  • Recoil (lower is better)60
  • Weight (lower is better)43

The 0–100 bars from the official weapon list. Magazine 35 / 105.

Records

  • Item codeC0320
  • Seen in inventories here0 players
  • Game record#471

Other M4A1 versions

All 282

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.