Item ShopBought outright in the game’s Item Shop.One sourceWiki
Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).One sourceWiki
Coupon ExchangeTraded for crate coupons, which come from breaking down Black Market items.One sourceWiki
CapsulesFrom mini capsules and lucky draws.One sourceWiki
Checked against 3 sources
Z8Games’ weapon listNo source given
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiItem Shop, Black Market, Coupon Exchange, Capsules
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.25
128.8
1
0 ms
Head (edge) Outer head hit box
×1.2
123.6
1
0 ms
Neck
×0.33
34.0
3
195 ms
Chest Collarbones and upper spine
×0.31
31.9
4
293 ms
Stomach Lower spine and pelvis
×0.35
36.0
3
195 ms
Arms
×0.31
31.9
4
293 ms
Hands
×0.31
31.9
4
293 ms
Thighs
×0.21
21.6
5
390 ms
Lower legs
×0.21
21.6
5
390 ms
Feet
×0.21
21.6
5
390 ms
Base damage 103, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 615 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Fire rate615 RPM
Magazine30 + 90
Range300
Damage falloff0.0016
Movement speed−13.1%
Reload animation×1
Draw animation×1
Chest damage a second327
Damage in one magazine958
Knockback0.25
Through armour and walls
Through a helmet75% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Pottery50%
Cushion50%
Wood33%
Tyres33%
Against other assault rifles
Head damageBetter than 23%
Chest damageBetter than 52%
Fire rateBetter than 39%
Time to kill (chest)Better than 4%
Damage per secondBetter than 13%
MagazineBetter than 12%
RangeBetter than 53%
Damage falloffBetter than 41%
Movement penaltyBetter than 41%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0038
0.0035
0.0046
0.0043
0.0063
Maximum spread
0.165
0.16
0.195
0.168
0.2
Vertical kick
-0.125
-0.132
-0.15
-0.135
-0.17
Horizontal kick
-0.038
-0.036
-0.068
-0.039
-0.068
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage66
Accuracy96
Rate of fire62
Recoil (lower is better)51
Weight (lower is better)44
The 0–100 bars from the official weapon list. Magazine 40 / 90.
Records
Item codeC1718
Seen in inventories here1,130 players
Game record#990 (matched by name)
Plays like
Closest by chest damage, fire rate, magazine, weight and range.