The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
139.1
1
0 ms
Head (edge) Outer head hit box
×1.2
128.4
1
0 ms
Neck
×0.3
32.1
4
300 ms
Chest Collarbones and upper spine
×0.3
32.1
4
300 ms
Stomach Lower spine and pelvis
×0.36
38.5
3
200 ms
Arms
×0.3
32.1
4
300 ms
Hands
×0.3
32.1
4
300 ms
Thighs
×0.21
22.5
5
400 ms
Lower legs
×0.21
22.5
5
400 ms
Feet
×0.21
22.5
5
400 ms
Base damage 107, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 600 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Right click3Repeat Fire Mode
Fire rate600 RPM 525 when worn out
Magazine30 + 90
Range300
Damage falloff0.0016
Movement speed−12.5%
Reload animation×1
Draw animation×1
Chest damage a second321
Damage in one magazine963
Knockback0.25
Through armour and walls
Through a helmet80% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Pottery50%
Cushion50%
Wood38%
Tyres33%
Against other assault rifles
Head damageBetter than 60%
Chest damageBetter than 53%
Fire rateBetter than 34%
Time to kill (chest)Better than 2%
Damage per secondBetter than 10%
MagazineBetter than 12%
RangeBetter than 53%
Damage falloffBetter than 41%
Movement penaltyBetter than 72%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0043
0.004
0.0053
0.0048
0.0063
Maximum spread
0.155
0.15
0.185
0.158
0.19
Vertical kick
-0.071
-0.07
-0.105
-0.095
-0.115
Horizontal kick
-0.038
-0.036
-0.068
-0.039
-0.068
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage69
Accuracy95
Rate of fire60
Recoil (lower is better)60
Weight (lower is better)42
The 0–100 bars from the official weapon list. Magazine 30 / 90.
Records
Item codeC0927
Seen in inventories here0 players
Game record#905 (matched by name)
Plays like
Closest by chest damage, fire rate, magazine, weight and range.