Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).One sourceZ8Games
Checked against 3 sources
Z8Games’ weapon listBlack Market · ZP
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.2
88.8
2
55 ms
Head (edge) Outer head hit box
×1.1
81.4
2
55 ms
Neck
×0.6
44.4
3
109 ms
Chest Collarbones and upper spine
×0.3 (0.28–)
22.2
5
218 ms
Stomach Lower spine and pelvis
×0.38 (0.3–)
28.1
4
164 ms
Arms
×0.3
22.2
5
218 ms
Hands
×0.3
22.2
5
218 ms
Thighs
×0.25
18.5
6
273 ms
Lower legs
×0.21
15.5
7
327 ms
Feet
×0.21
15.5
7
327 ms
Base damage 74, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 1,100 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Fire rate1,100 RPM
Magazine35 + 70
Range100
Damage falloff0.0095
Movement speed−2.4%
Reload animation×1
Draw animation×1
Chest damage a second407
Damage in one magazine777
Knockback0.15
Through armour and walls
Through a helmet85% of damage
Through body armour85% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Tyres100%
Paper100%
Pottery50%
Cushion33%
Wood22%
Against other submachine guns
Head damageBetter than 16%
Chest damageBetter than 19%
Fire rateBetter than 90%
Time to kill (chest)Better than 67%
Damage per secondBetter than 66%
MagazineBetter than 32%
RangeBetter than 20%
Damage falloffBetter than 7%
Movement penaltyBetter than 88%
Ranked among submachine guns with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0087
0.0085
0.0095
0.009
0.016
Maximum spread
0.145
0.145
0.155
0.145
0.175
Vertical kick
-0.047
-0.043
-0.049
-0.045
-0.053
Horizontal kick
-0.011
-0.01
-0.016
-0.014
-0.026
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage54
Accuracy95
Rate of fire90
Recoil (lower is better)36
Weight (lower is better)8
The 0–100 bars from the official weapon list. Magazine 35 / 70.