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M45D-Menace

ShotgunTemporaryAdded Oct 2023

This triple-barreled shotgun variant offers quick firing and reloading but has a wide pellet spread. In Mutation Mode, it features a 5-shell magazine and a chargeable Dragon's Breath attack for area damage.

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M45D-Menace
Head 637.5 kills in one
Chest 183.6 6 pellets, 30.6 each
Magazine 3 27 spare

How to get it

None of our sources says how this weapon is obtained.

Checked against 3 sources
  • Z8Games’ weapon list Not sold; no source given
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 637.5 damage Neck: 255 damage Chest: 183.6 damage Stomach: 204 damage Arms: 153 damage Hands: 153 damage Thighs: 107.1 damage Lower legs: 107.1 damage Feet: 107.1 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 637.5 (6×) 1 —
Head (edge) Outer head hit box ×1.2 612 (6×) 1 —
Neck ×0.5 255 (6×) 1 —
Chest Collarbones and upper spine ×0.36 183.6 (6×) 1 —
Stomach Lower spine and pelvis ×0.4 (0.36–) 204 (6×) 1 —
Arms ×0.3 153 (6×) 1 —
Hands ×0.3 153 (6×) 1 —
Thighs ×0.21 107.1 (6×) 1 —
Lower legs ×0.21 107.1 (6×) 1 —
Feet ×0.21 107.1 (6×) 1 —

Base damage 85 per pellet, 6 pellets a shot, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.

Handling

  • Fire modeSemi-auto, 6 pellets
  • Magazine3 + 27 · loads one at a time
  • Range80
  • Damage falloff0.0226
  • Movement speed−6.8%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine551
  • Knockback0.15

Through armour and walls

  • Through a helmet80% of damage
  • Through body armour85% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Wood25%
  • Pottery25%
  • Cushion25%

Against other shotguns

  • Head damage Better than 64%
  • Chest damage Better than 64%
  • Magazine Better than 15%
  • Range Better than 83%
  • Damage falloff Better than 7%
  • Movement penalty Better than 95%

Ranked among shotguns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0450.0450.0450.0450.045
Maximum spread0.1610.1610.1610.1610.161
Vertical kick-0.1-0.1-0.1-0.1-0.1
Horizontal kick-0.08-0.08-0.08-0.08-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Other versions in the game files

The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.

RecordHeadChestRPMMagazineRangeMove
#4611530.4 (8×)224.6 (8×) —5/3580 6.8%

Z8Games ratings

  • Damage83
  • Accuracy63
  • Rate of fire0
  • Recoil (lower is better)100
  • Weight (lower is better)22

The 0–100 bars from the official weapon list. Magazine 3 / 27.

Records

  • Item codeC8541
  • Seen in inventories here0 players
  • Game record#4610 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.