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Heads up Z8Games' ranked ladder isn't reaching OpenCF right now, so the leaderboard is built from the ranked profiles opened here. Player lookups work as normal. New: the CrossFire Encyclopedia

Game files

Under the hood

REZ archives, models, textures, maps and sounds, and how the OpenCF app reads them.

CrossFire runs on a heavily modified LithTech engine. Almost everything the client loads is packed into .REZ archives in the game folder; newer ones are encrypted.

.LTB
Models: characters, weapons and map props, with their bones and animation clip names.
.DTX
Textures (skins, map surfaces, interface art).
.DAT
Compiled map worlds: geometry, lighting and the objects placed in the level.
.WAV / FMOD
Sounds: loose clips plus FMOD banks for music and effects.
Data tables
Encrypted script tables that hold weapon damage, hit box multipliers and movement. OpenCF's weapon pages are read from these.

The OpenCF desktop app

The Windows app opens these archives read-only: it shows models in 3D, maps, textures and data tables, and plays sounds. It never changes game files and never touches a running game.

Get the app