
52.8%
Win rate4,540 won, 3,970 lost
1.98
K/D155.7K kills, 78.5K deaths
32.0%
Headshots49.9K headshot kills
Matches
25.1K
Kills a match
6.2
Kills
155,696
Deaths
78,450
Headshot kills
49,857
Wins
4,540
Losses
3,970
Draws
90
Kills by weapon type
- Rifles69,54846.4%
- Snipers24,24816.2%
- SMGs13,8839.3%
- Machine guns8,0005.3%
- Shotguns8,1805.5%
- Pistols12,8258.6%
- Melee11,3057.5%
- Grenades1,7871.2%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
Steyr TMP-Universal
Steyr TMP-Universal
Secondary
RagingBull-Buster Gold
RagingBull-Buster Gold
Melee
Mini Nemesis-Gold
Mini Nemesis-Gold
Throwables
Grenade-Reactor
Grenade-Reactor
Bag 2
Primary
M4A1-S-Demon
M4A1-S-Demon
Secondary
Raging Bull-Cyborg
Raging Bull-Cyborg
Melee
Sickle-RustReaper
Sickle-RustReaper
Throwables
Grenade-Maelstrom
Grenade-Maelstrom
Bag 4
Primary
RPK-Infernal Dragon
RPK-Infernal Dragon
Secondary
Cop. 357-Kitten
Cop. 357-Kitten
Melee
Mini Bolt
Mini Bolt
Throwables
MK2-Grenade S3
MK2-Grenade S3
Bag 5
Primary
Thompson-Maelstrom Beast
Thompson-Maelstrom Beast
Secondary
Golden Desert Eagle
Golden Desert Eagle
Melee
Mini Nemesis
Mini Nemesis
Throwables
G-Yellow Crystal
G-Yellow Crystal
Bag 6
Primary
AN94-Transformer
AN94-Transformer
Secondary
USP-Piggybank
USP-Piggybank
Melee
Overlord Mace-Gold
Overlord Mace-Gold
Throwables
MK2-Grenade S4
MK2-Grenade S4
Bag 7
Primary
Scar Light-S-White Tiger
Scar Light-S-White Tiger
Secondary
D.E-Prime Demon
D.E-Prime Demon
Melee
Sword-Hexopterus
Sword-Hexopterus
Throwables
Empty



