
45.7%
Win rate3,308 won, 3,839 lost
1.44
K/D90.6K kills, 63K deaths
34.4%
Headshots31.1K headshot kills
Matches
32.1K
Kills a match
2.8
Kills
90,552
Deaths
63,002
Headshot kills
31,134
Wins
3,308
Losses
3,839
Draws
94
Kills by weapon type
- Rifles44,52148.5%
- Snipers24,98527.2%
- SMGs7230.8%
- Machine guns2,8063.1%
- Shotguns2240.2%
- Pistols13,93515.2%
- Melee3,6944.0%
- Grenades8460.9%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
M200 CheyTac-Dominator
M200 CheyTac-Dominator
Secondary
COP 357-Dominator
COP 357-Dominator
Melee
Kukri-Dominator
Kukri-Dominator
Throwables
G-Dominator
G-Dominator
Bag 2
Primary
FAMAS G2-Graffiti
FAMAS G2-Graffiti
Secondary
USP-Rhodium Beast
USP-Rhodium Beast
Melee
Balisong-Flaring Edge
Balisong-Flaring Edge
Throwables
Grenade-Rhodium Beast
Grenade-Rhodium Beast
Bag 4
Primary
[T] M4A1-S-Angel
[T] M4A1-S-Angel
Secondary
Desert Eagle-Obsidian Beast
Desert Eagle-Obsidian Beast
Melee
B.C. Axe-Beast
B.C. Axe-Beast
Throwables
G-Noble Titanium
G-Noble Titanium
Bag 5
Primary
AWM-Ironhawk
AWM-Ironhawk
Secondary
Colt-Glorious Beast
Colt-Glorious Beast
Melee
Kukri-Beast Disco
Kukri-Beast Disco
Throwables
G-Noble Titanium
G-Noble Titanium
Bag 6
Primary
Scar Light-S-White Tiger
Scar Light-S-White Tiger
Secondary
Raging Bull-Cyborg
Raging Bull-Cyborg
Melee
Dao-Avian Beast
Dao-Avian Beast
Throwables
Grenade-Disco Ball
Grenade-Disco Ball






