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MG3-Orange Skull

Machine gunEventsTemporaryAdded Aug 2015

Made out of a special material, this Rheinmetall's MG3 with unique Orange Skull plating is known to be lighter weight, effective in longer range shooting and highly destructive with expanded rounds.

Open compare CrossFire Wiki
MG3-Orange Skull
Head 145.6 kills in one
Chest 33.6 3 to kill
Fire rate 600 rounds a minute
Time to kill 200 ms chest shots, 100 HP
Magazine 135 270 spare

How to get it

  • EventsHanded out in an event. One sourceZ8Games
  • Reward cratesDropped in reward crates. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Events
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Reward crates

Damage by hit box

Head: 145.6 damage Neck: 33.6 damage Chest: 33.6 damage Stomach: 40.3 damage Arms: 33.6 damage Hands: 33.6 damage Thighs: 23.5 damage Lower legs: 23.5 damage Feet: 23.5 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 145.6 1 0 ms
Head (edge) Outer head hit box ×1.2 134.4 1 0 ms
Neck ×0.3 33.6 3 200 ms
Chest Collarbones and upper spine ×0.3 33.6 3 200 ms
Stomach Lower spine and pelvis ×0.36 40.3 3 200 ms
Arms ×0.3 33.6 3 200 ms
Hands ×0.3 33.6 3 200 ms
Thighs ×0.21 23.5 5 400 ms
Lower legs ×0.21 23.5 5 400 ms
Feet ×0.21 23.5 5 400 ms

Base damage 112, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 600 RPM. Each hit can vary by ±3.0%.

Handling

  • Fire modeFull auto
  • Fire rate600 RPM
  • Magazine135 + 270
  • Range400
  • Damage falloff0.0017
  • Movement speed−22.2%
  • Reload animation×1.5
  • Draw animation×1.65
  • Chest damage a second336
  • Damage in one magazine4,536
  • Knockback0.25

Through armour and walls

  • Through a helmet83% of damage
  • Through body armour83% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Thin dirt wall80%
  • Thin steel70%
  • Pottery60%
  • Cushion50%
  • Thin stone wall50%
  • Tyres33%
  • Thin pottery33%
  • Wood25%

Against other machine guns

  • Head damage Better than 45%
  • Chest damage Better than 45%
  • Fire rate Better than 41%
  • Time to kill (chest) Better than 48%
  • Damage per second Better than 23%
  • Magazine Better than 52%
  • Range Better than 50%
  • Damage falloff Better than 91%
  • Movement penalty Better than 48%

Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00650.00580.0110.0070.013
Maximum spread0.1450.1450.160.1450.195
Vertical kick-0.068-0.0675-0.094-0.0715-0.11
Horizontal kick-0.0353-0.035-0.06-0.0361-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage86
  • Accuracy93
  • Rate of fire60
  • Recoil (lower is better)79
  • Weight (lower is better)74

The 0–100 bars from the official weapon list. Magazine 135 / 270.

Records

  • Item codeC0764
  • Seen in inventories here0 players
  • Game record#1133 (matched by name)

Other MG3 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.