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VEPR-12

ShotgunZPBlack MarketPermanentAdded Jan 2016

A multipurpose shotgun patterned after the Kalashnikov rifle and built on the RPK LMG receiver, which is made by Russian Molot Oruzhie Ltd. The rate of fire is very fast but it's a bit hard to control the recoil.

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VEPR-12
Head 439.2 kills in one
Chest 146.4 8 pellets, 18.3 each
Fire rate 430 rounds a minute
Time to kill 0 ms chest shots, 100 HP
Magazine 12 24 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 439.2 damage Neck: 146.4 damage Chest: 146.4 damage Stomach: 195.2 damage Arms: 146.4 damage Hands: 146.4 damage Thighs: 102.5 damage Lower legs: 102.5 damage Feet: 102.5 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×0.9 439.2 (8×) 1 0 ms
Head (edge) Outer head hit box ×0.8 390.4 (8×) 1 0 ms
Neck ×0.3 146.4 (8×) 1 0 ms
Chest Collarbones and upper spine ×0.3 146.4 (8×) 1 0 ms
Stomach Lower spine and pelvis ×0.4 (0.36–) 195.2 (8×) 1 0 ms
Arms ×0.3 146.4 (8×) 1 0 ms
Hands ×0.3 146.4 (8×) 1 0 ms
Thighs ×0.21 102.5 (8×) 1 0 ms
Lower legs ×0.21 102.5 (8×) 1 0 ms
Feet ×0.21 102.5 (8×) 1 0 ms

Base damage 61 per pellet, 8 pellets a shot, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 430 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto, 8 pellets
  • Fire rate430 RPM 280 when worn out
  • Magazine12 + 24
  • Range60
  • Damage falloff0.0192
  • Movement speed−20.0%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second1,049
  • Damage in one magazine1,757
  • Knockback0.35

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Wood25%
  • Cushion25%

Against other shotguns

  • Head damage Better than 30%
  • Chest damage Better than 43%
  • Fire rate Better than 95%
  • Time to kill (chest) Better than 100%
  • Damage per second Better than 96%
  • Magazine Better than 59%
  • Range Better than 35%
  • Damage falloff Better than 24%
  • Movement penalty Better than 18%

Ranked among shotguns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0780.0780.0780.0780.085
Maximum spread0.07810.07810.07810.07810.21
Vertical kick-0.29-0.29-0.29-0.29-0.29
Horizontal kick-0.1-0.1-0.1-0.1-0.1

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage89
  • Accuracy95
  • Rate of fire56
  • Recoil (lower is better)69
  • Weight (lower is better)47

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC0871
  • Seen in inventories here130 players
  • Game record#1651 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.