
MAC-10-Clockwork
- Head
- 61
- Chest
- 16
- RPM
- 1,080
The MAC-10 submachine gun fires up to 1,000 rounds per minute, featuring a mythical mountain range and ancient motifs.

None of our sources says how this weapon is obtained.
0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.3 | 61.1 | 2 | 56 ms |
| Head (edge) Outer head hit box | ×1.2 | 56.4 | 2 | 56 ms |
| Neck | ×0.6 | 28.2 | 4 | 167 ms |
| Chest Collarbones and upper spine | ×0.33 | 15.5 | 7 | 333 ms |
| Stomach Lower spine and pelvis | ×0.38 | 17.9 | 6 | 278 ms |
| Arms | ×0.33 | 15.5 | 7 | 333 ms |
| Hands | ×0.33 | 15.5 | 7 | 333 ms |
| Thighs | ×0.25 | 11.8 | 9 | 444 ms |
| Lower legs | ×0.25 | 11.8 | 9 | 444 ms |
| Feet | ×0.25 | 11.8 | 9 | 444 ms |
Base damage 47, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 1,080 RPM. Each hit can vary by ±0%.
Ranked among pistols with game data. Lower is better for time to kill, falloff and movement penalty.
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.012 | 0.011 | 0.015 | 0.013 | 0.02 |
| Maximum spread | 0.185 | 0.185 | 0.185 | 0.185 | 0.22 |
| Vertical kick | -0.055 | -0.046 | -0.072 | -0.059 | -0.088 |
| Horizontal kick | -0.012 | -0.011 | -0.035 | -0.017 | -0.057 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
The 0–100 bars from the official weapon list. Magazine 32 / 32.
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.