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G36C

Assault rifleGPItem ShopPermanentAdded Aug 2024

The G36C by Heckler and Koch is a compact 5.56mm rifle with dual optic and red dot sights.

Open compare CrossFire Wiki
G36C
Head 123.8 kills in one
Chest 29.7 4 to kill
Fire rate 720 rounds a minute
Time to kill 250 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. ConfirmedZ8Games + Wiki
Checked against 3 sources
  • Z8Games’ weapon list Item Shop · GP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop

Damage by hit box

Head: 123.8 damage Neck: 29.7 damage Chest: 29.7 damage Stomach: 35.6 damage Arms: 29.7 damage Hands: 29.7 damage Thighs: 20.8 damage Lower legs: 20.8 damage Feet: 20.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 123.8 1 0 ms
Head (edge) Outer head hit box ×1.2 118.8 1 0 ms
Neck ×0.3 29.7 4 250 ms
Chest Collarbones and upper spine ×0.3 29.7 4 250 ms
Stomach Lower spine and pelvis ×0.36 35.6 3 167 ms
Arms ×0.3 29.7 4 250 ms
Hands ×0.3 29.7 4 250 ms
Thighs ×0.21 20.8 5 333 ms
Lower legs ×0.21 20.8 5 333 ms
Feet ×0.21 20.8 5 333 ms

Base damage 99, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 720 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Right clickScope (1.25×)
  • Fire rate720 RPM
  • Magazine30 + 90
  • Range300
  • Damage falloff0.001
  • Movement speed−12.9% · scoped −19.0%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second356
  • Damage in one magazine891
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour81% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Pottery50%
  • Cushion50%
  • Wood33%
  • Tyres33%

Against other assault rifles

  • Head damage Better than 7%
  • Chest damage Better than 7%
  • Fire rate Better than 95%
  • Time to kill (chest) Better than 50%
  • Damage per second Better than 83%
  • Magazine Better than 12%
  • Range Better than 53%
  • Damage falloff Better than 96%
  • Movement penalty Better than 43%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00510.00480.00730.00560.0103
Maximum spread0.1650.160.1850.1680.19
Vertical kick-0.069-0.07-0.105-0.085-0.105
Horizontal kick-0.032-0.031-0.051-0.038-0.071

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage56
  • Accuracy92
  • Rate of fire69
  • Recoil (lower is better)47
  • Weight (lower is better)43

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC6328
  • Seen in inventories here282 players
  • Game record#1326 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.