0online

Vector SS-77-Infection

Machine gunZombie ModeTemporaryAdded Jan 2017

PKM-based general-purpose machine gun developed in the republic of South Africa. This special Vektor SS-77 is made of special alloy found in Deadly Tower.

Open compare
Vector SS-77-Infection
Head 175.5 kills in one
Chest 40.5 3 to kill
Fire rate 580 rounds a minute
Time to kill 207 ms chest shots, 100 HP
Magazine 150 150 spare

How to get it

  • Zombie ModeA Zombie Mode reward. One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Zombie Mode
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 175.5 damage Neck: 40.5 damage Chest: 40.5 damage Stomach: 48.6 damage Arms: 40.5 damage Hands: 40.5 damage Thighs: 28.3 damage Lower legs: 28.3 damage Feet: 28.3 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 175.5 1 0 ms
Head (edge) Outer head hit box ×1.2 162 1 0 ms
Neck ×0.3 40.5 3 207 ms
Chest Collarbones and upper spine ×0.3 40.5 3 207 ms
Stomach Lower spine and pelvis ×0.36 48.6 3 207 ms
Arms ×0.3 40.5 3 207 ms
Hands ×0.3 40.5 3 207 ms
Thighs ×0.21 28.3 4 310 ms
Lower legs ×0.21 28.3 4 310 ms
Feet ×0.21 28.3 4 310 ms

Base damage 135, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 580 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate580 RPM
  • Magazine150 + 150
  • Range400
  • Damage falloff0.0018
  • Movement speed−21.8%
  • Reload animation×1
  • Draw animation×1.157
  • Chest damage a second392
  • Damage in one magazine6,075
  • Knockback0.25

Through armour and walls

  • Through a helmet90% of damage
  • Through body armour90% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Pottery60%
  • Cushion50%
  • Wood40%
  • Tyres33%

Against other machine guns

  • Head damage Better than 95%
  • Chest damage Better than 95%
  • Fire rate Better than 21%
  • Time to kill (chest) Better than 26%
  • Damage per second Better than 68%
  • Magazine Better than 70%
  • Range Better than 50%
  • Damage falloff Better than 81%
  • Movement penalty Better than 55%

Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00730.00620.0110.00720.015
Maximum spread0.1450.1450.160.1450.205
Vertical kick-0.11-0.09-0.115-0.1-0.11
Horizontal kick-0.06-0.055-0.07-0.065-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage94
  • Accuracy92
  • Rate of fire56
  • Recoil (lower is better)93
  • Weight (lower is better)72

The 0–100 bars from the official weapon list. Magazine 150 / 150.

Records

  • Item codeC1293
  • Seen in inventories here0 players
  • Game record#1780 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.