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MP7-S-Camo

SMGCPCoupon ExchangePermanentAdded Mar 2018

The MP7 has been enhanced with a camouflage skin and a silencer.

Open compare CrossFire Wiki
MP7-S-Camo
Head 93.8 2 to kill
Chest 22.5 5 to kill
Fire rate 950 rounds a minute
Time to kill 253 ms chest shots, 100 HP
Magazine 50 100 spare

How to get it

  • Coupon ExchangeTraded for crate coupons, which come from breaking down Black Market items. One sourceZ8Games
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Coupon Exchange · CP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop, Black Market

Damage by hit box

Head: 93.8 damage Neck: 22.5 damage Chest: 22.5 damage Stomach: 27.8 damage Arms: 22.5 damage Hands: 22.5 damage Thighs: 15.8 damage Lower legs: 15.8 damage Feet: 15.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 93.8 2 63 ms
Head (edge) Outer head hit box ×1.2 90 2 63 ms
Neck ×0.3 22.5 5 253 ms
Chest Collarbones and upper spine ×0.3 22.5 5 253 ms
Stomach Lower spine and pelvis ×0.37 27.8 4 189 ms
Arms ×0.3 22.5 5 253 ms
Hands ×0.3 22.5 5 253 ms
Thighs ×0.21 15.8 7 379 ms
Lower legs ×0.21 15.8 7 379 ms
Feet ×0.21 15.8 7 379 ms

Base damage 75, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 950 RPM. Each hit can vary by ±1.2%.

Handling

  • Fire modeFull auto
  • Fire rate950 RPM 720 when worn out
  • Magazine50 + 100
  • Range100
  • Damage falloff0.01
  • Movement speed−7.5%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second356
  • Damage in one magazine1,125
  • Knockback0.15

Through armour and walls

  • Through a helmet35% of damage
  • Through body armour35% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other submachine guns

  • Head damage Better than 23%
  • Chest damage Better than 25%
  • Fire rate Better than 79%
  • Time to kill (chest) Better than 55%
  • Damage per second Better than 53%
  • Magazine Better than 74%
  • Range Better than 20%
  • Damage falloff Better than 1%
  • Movement penalty Better than 29%

Ranked among submachine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00950.00850.0110.01050.018
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.054-0.05-0.07-0.054-0.05
Horizontal kick-0.02-0.019-0.03-0.023-0.035

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage37
  • Accuracy90
  • Rate of fire95
  • Recoil (lower is better)51
  • Weight (lower is better)25

The 0–100 bars from the official weapon list. Magazine 50 / 100.

Records

  • Item codeC1577
  • Seen in inventories here206 players
  • Game record#1452 (matched by name)

Other MP7 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.