This Jack Hammer features Yukari in soft pink and jade, embodying a silent, silk-clad warrior. Graceful as wind through bamboo, deadly with a single shot.
Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).One sourceZ8Games
Checked against 3 sources
Z8Games’ weapon listBlack Market · ZP
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.1
589.6 (8×)
1
0 ms
Head (edge) Outer head hit box
×1
536 (8×)
1
0 ms
Neck
×0.3
160.8 (8×)
1
0 ms
Chest Collarbones and upper spine
×0.3
160.8 (8×)
1
0 ms
Stomach Lower spine and pelvis
×0.4 (0.36–)
214.4 (8×)
1
0 ms
Arms
×0.3
160.8 (8×)
1
0 ms
Hands
×0.3
160.8 (8×)
1
0 ms
Thighs
×0.21
112.6 (8×)
1
0 ms
Lower legs
×0.21
112.6 (8×)
1
0 ms
Feet
×0.21
112.6 (8×)
1
0 ms
Base damage 67 per pellet, 8 pellets a shot, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 187 RPM. Each hit can vary by ±11.0%.
Handling
Fire modeFull auto, 8 pellets
Fire rate187 RPM
Magazine12 + 36
Range60
Damage falloff0.0188
Movement speed−12.2%
Reload animation×1.1
Draw animation×1.1
Chest damage a second501
Damage in one magazine1,930
Knockback0.35
Through armour and walls
Through a helmet65% of damage
Through body armour65% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Wood25%
Cushion25%
Against other shotguns
Head damageBetter than 58%
Chest damageBetter than 53%
Fire rateBetter than 38%
Time to kill (chest)Better than 100%
Damage per secondBetter than 52%
MagazineBetter than 59%
RangeBetter than 35%
Damage falloffBetter than 40%
Movement penaltyBetter than 50%
Ranked among shotguns with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.069
0.069
0.069
0.069
0.069
Maximum spread
0.167
0.167
0.167
0.167
0.167
Vertical kick
-0.12
-0.12
-0.12
-0.12
-0.13
Horizontal kick
-0.05
-0.05
-0.05
-0.05
-0.05
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage64
Accuracy37
Rate of fire18
Recoil (lower is better)84
Weight (lower is better)36
The 0–100 bars from the official weapon list. Magazine 12 / 36.