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QBZ-03-TEPES

Assault rifleZombie ModePermanentAdded Dec 2024

This QBZ-03 rifle was forged from the same materials as TEPES, utilizing advanced technology.

QBZ-03-TEPES
Head 143 kills in one
Chest 44 3 to kill
Fire rate 650 rounds a minute
Time to kill 185 ms chest shots, 100 HP
Magazine 35 105 spare

How to get it

  • Zombie ModeA Zombie Mode reward. One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Zombie Mode
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 143 damage Neck: 33 damage Chest: 44 damage Stomach: 39.6 damage Arms: 35.2 damage Hands: 30.8 damage Thighs: 30.8 damage Lower legs: 30.8 damage Feet: 30.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 143 1 0 ms
Head (edge) Outer head hit box ×1.2 132 1 0 ms
Neck ×0.3 33 4 277 ms
Chest Collarbones and upper spine ×0.4 (0.3–) 44 3 185 ms
Stomach Lower spine and pelvis ×0.36 (0.35–) 39.6 3 185 ms
Arms ×0.32 (0.3–) 35.2 3 185 ms
Hands ×0.28 30.8 4 277 ms
Thighs ×0.28 30.8 4 277 ms
Lower legs ×0.28 30.8 4 277 ms
Feet ×0.28 (0.21–) 30.8 4 277 ms

Base damage 110, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 650 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate650 RPM
  • Magazine35 + 105
  • Range300
  • Damage falloff0.0021
  • Movement speed−12.8%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second477
  • Damage in one magazine1,540
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other assault rifles

  • Head damage Better than 62%
  • Chest damage Better than 93%
  • Fire rate Better than 80%
  • Time to kill (chest) Better than 96%
  • Damage per second Better than 94%
  • Magazine Better than 50%
  • Range Better than 53%
  • Damage falloff Better than 6%
  • Movement penalty Better than 51%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00430.0040.00530.00480.0063
Maximum spread0.1550.150.1850.1580.19
Vertical kick-0.071-0.07-0.105-0.095-0.115
Horizontal kick-0.038-0.036-0.068-0.039-0.068

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage70
  • Accuracy95
  • Rate of fire65
  • Recoil (lower is better)60
  • Weight (lower is better)43

The 0–100 bars from the official weapon list. Magazine 35 / 70.

Records

  • Item codeC5899
  • Seen in inventories here2 players
  • Game record#6067 (matched by name)

Other QBZ-03 versions

All 47

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.