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VIPER

Player #20110337

CTM_60069CD4

Marshal
Marshal 71,233,318 EXP · level 99
60.8% to the next rank
No clan Playing VIPER Fetched
Win rate25.6K won, 5,114 lost
K/D506.3K kills, 102.9K deaths
Headshots300.2K headshot kills
Matches 94.3K
Kills a match 5.4
Kills 506,250
Deaths 102,889
Headshot kills 300,155
Wins 25,550
Losses 5,114
Draws 1,627

Kills by weapon type

Rifles: 129,390 (25.8%)Snipers: 83,252 (16.6%)SMGs: 11,412 (2.3%)Machine guns: 18,475 (3.7%)Shotguns: 28,806 (5.8%)Pistols: 25,319 (5.1%)Melee: 195,202 (39.0%)Grenades: 8,798 (1.8%) Meleefavourite
  • Rifles129,39025.8%
  • Snipers83,25216.6%
  • SMGs11,4122.3%
  • Machine guns18,4753.7%
  • Shotguns28,8065.8%
  • Pistols25,3195.1%
  • Melee195,20239.0%
  • Grenades8,7981.8%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade A · Lv 9
ScoutGrade A · Lv 9
SniperGrade A · Lv 9
EliteGrade A · Lv 9
MeleeGrade A · Lv 9

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 1
Secondary Empty
Throwables Easter Egg-GEaster Egg-G
Bag 2
Secondary Empty
Bag 3
Secondary Dual Colt-HornetDual Colt-Hornet
Throwables Empty
Bag 5
Primary Empty
Secondary Dual Colt-GoldDual Colt-Gold
Throwables Empty
Bag 6
Primary Empty
Secondary Empty
Throwables GRENADEGRENADE