
33.9%
Win rate8,530 won, 16.4K lost
1.43
K/D420.2K kills, 294K deaths
54.1%
Headshots227.5K headshot kills
Matches
50.7K
Kills a match
8.3
Kills
420,181
Deaths
294,047
Headshot kills
227,464
Wins
8,530
Losses
16,368
Draws
247
Kills by weapon type
- Rifles29,7507.1%
- Snipers3,4290.8%
- SMGs1,7100.4%
- Machine guns3,0960.7%
- Shotguns9400.2%
- Pistols4,9381.2%
- Melee376,28689.4%
- Grenades6410.2%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
AK-47-Knife-Obsidian Beast
AK-47-Knife-Obsidian Beast
Secondary
RagingBull-Buster Gold
RagingBull-Buster Gold
Melee
B.C- Axe-Ultra
B.C- Axe-Ultra
Throwables
FLASHBANG
FLASHBANG
Bag 3
Primary
M4A1-S-Obsidian Beast
M4A1-S-Obsidian Beast
Secondary
Cop.357-Kimba
Cop.357-Kimba
Melee
B.C. Axe-Beast
B.C. Axe-Beast
Throwables
Flashbang-Rhodium Beast
Flashbang-Rhodium Beast
Bag 6
Primary
Thompson - Infernal Dragon
Thompson - Infernal Dragon
Secondary
Raging Bull-Cyborg
Raging Bull-Cyborg
Melee
Shovel-Obsidian Beast
Shovel-Obsidian Beast
Throwables
G-SIA GOLD
G-SIA GOLD
Bag 7
Primary
Kar 98K-Electric Beast
Kar 98K-Electric Beast
Secondary
D.E-Divine Dragon
D.E-Divine Dragon
Melee
Aluminum Bat-Buddy
Aluminum Bat-Buddy
Throwables
Grenade-Rhodium Beast
Grenade-Rhodium Beast
Bag 11
Primary
Empty
Secondary
Cop 357 Derringer
Cop 357 Derringer
Melee
B.C Axe-Ancient Dragon
B.C Axe-Ancient Dragon
Throwables
G-SIA Ultimate Gold
G-SIA Ultimate Gold
Bag 16
Primary
Barrett-Divine Dragon
Barrett-Divine Dragon
Secondary
Swiss Mini Revolver
Swiss Mini Revolver
Melee
B.C-Axe-Mirror
B.C-Axe-Mirror
Throwables
GRENADE
GRENADE
















