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BIZON PP19-Gold

SMGEventsPermanentAdded Jun 2013

The BIZON PP19 gets an upgrade and a shiny gold plated coating.

Open compare
BIZON PP19-Gold
Head 93.8 2 to kill
Chest 22.5 5 to kill
Fire rate 810 rounds a minute
Time to kill 296 ms chest shots, 100 HP
Magazine 55 110 spare

How to get it

  • EventsHanded out in an event. One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Events
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 93.8 damage Neck: 22.5 damage Chest: 22.5 damage Stomach: 27.8 damage Arms: 22.5 damage Hands: 22.5 damage Thighs: 15.8 damage Lower legs: 15.8 damage Feet: 15.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 93.8 2 74 ms
Head (edge) Outer head hit box ×1.2 90 2 74 ms
Neck ×0.3 22.5 5 296 ms
Chest Collarbones and upper spine ×0.3 22.5 5 296 ms
Stomach Lower spine and pelvis ×0.37 27.8 4 222 ms
Arms ×0.3 22.5 5 296 ms
Hands ×0.3 22.5 5 296 ms
Thighs ×0.21 15.8 7 444 ms
Lower legs ×0.21 15.8 7 444 ms
Feet ×0.21 15.8 7 444 ms

Base damage 75, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 810 RPM. Each hit can vary by ±1.3%.

Handling

  • Fire modeFull auto
  • Fire rate810 RPM 660 when worn out
  • Magazine55 + 110
  • Range250
  • Damage falloff0.0029
  • Movement speed−5.8%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second304
  • Damage in one magazine1,238
  • Knockback0.15

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other submachine guns

  • Head damage Better than 23%
  • Chest damage Better than 25%
  • Fire rate Better than 36%
  • Time to kill (chest) Better than 36%
  • Damage per second Better than 26%
  • Magazine Better than 79%
  • Range Better than 91%
  • Damage falloff Better than 95%
  • Movement penalty Better than 50%

Ranked among submachine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00850.00810.00960.00890.016
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.054-0.05-0.07-0.054-0.05
Horizontal kick-0.02-0.019-0.03-0.023-0.035

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage54
  • Accuracy93
  • Rate of fire81
  • Recoil (lower is better)42
  • Weight (lower is better)21

The 0–100 bars from the official weapon list. Magazine 55 / 110.

Records

  • Item codeC0413
  • Seen in inventories here50 players
  • Game record#745 (matched by name)

Other BIZON PP19 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.