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Calico M960

SMGGPBlack MarketPermanentAdded Oct 2017

The Calico M960 is a semi-automatic carbine, manufactured by Calico Light Weapons Systems. Its features include its high accuracy, fast firing rate, and low recoil.

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Calico M960
Head 120 kills in one
Chest 28.8 4 to kill
Fire rate 750 rounds a minute
Time to kill 240 ms chest shots, 100 HP
Magazine 50 100 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · GP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop, Black Market

Damage by hit box

Head: 120 damage Neck: 28.8 damage Chest: 28.8 damage Stomach: 35.5 damage Arms: 28.8 damage Hands: 28.8 damage Thighs: 20.2 damage Lower legs: 20.2 damage Feet: 20.2 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 120 1 0 ms
Head (edge) Outer head hit box ×1.2 115.2 1 0 ms
Neck ×0.3 28.8 4 240 ms
Chest Collarbones and upper spine ×0.3 28.8 4 240 ms
Stomach Lower spine and pelvis ×0.37 (0.3–) 35.5 3 160 ms
Arms ×0.3 28.8 4 240 ms
Hands ×0.3 28.8 4 240 ms
Thighs ×0.21 20.2 5 320 ms
Lower legs ×0.21 20.2 5 320 ms
Feet ×0.21 20.2 5 320 ms

Base damage 96, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 750 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate750 RPM 618 when worn out
  • Magazine50 + 100
  • Range250
  • Damage falloff0.0102
  • Movement speed−6.2%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second360
  • Damage in one magazine1,440
  • Knockback0.15

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Cushion33%
  • Wood20%

Against other submachine guns

  • Head damage Better than 99%
  • Chest damage Better than 79%
  • Fire rate Better than 10%
  • Time to kill (chest) Better than 57%
  • Damage per second Better than 57%
  • Magazine Better than 74%
  • Range Better than 91%
  • Damage falloff Better than 0%
  • Movement penalty Better than 37%

Ranked among submachine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00550.00510.00660.00590.015
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.054-0.05-0.07-0.054-0.05
Horizontal kick-0.02-0.019-0.03-0.023-0.035

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage57
  • Accuracy94
  • Rate of fire68
  • Recoil (lower is better)34
  • Weight (lower is better)21

The 0–100 bars from the official weapon list. Magazine 50 / 100.

Records

  • Item codeC1510
  • Seen in inventories here122 players
  • Game record#1756 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.