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MP5-S-Flameforged

SMGZPBlack MarketFirePermanentAdded Apr 2025

This silenced MP5 was forged from a new alloy, featuring JHP rounds and a 40-round magazine. Its molten purple-orange design glows like metal tempered in roaring flames.

Open compare MP5 on the Wiki
MP5-S-Flameforged
Head 103.8 kills in one
Chest 31.5 4 to kill
Fire rate 800 rounds a minute
Time to kill 225 ms chest shots, 100 HP
Magazine 40 120 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 103.8 damage Neck: 49.8 damage Chest: 31.5 damage Stomach: 31.5 damage Arms: 24.9 damage Hands: 24.9 damage Thighs: 17.4 damage Lower legs: 17.4 damage Feet: 17.4 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 103.8 1 0 ms
Head (edge) Outer head hit box ×1.2 99.6 2 75 ms
Neck ×0.6 49.8 3 150 ms
Chest Collarbones and upper spine ×0.38 (0.3–) 31.5 4 225 ms
Stomach Lower spine and pelvis ×0.38 31.5 4 225 ms
Arms ×0.3 24.9 5 300 ms
Hands ×0.3 24.9 5 300 ms
Thighs ×0.21 17.4 6 375 ms
Lower legs ×0.21 17.4 6 375 ms
Feet ×0.21 17.4 6 375 ms

Base damage 83, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 800 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate800 RPM
  • Magazine40 + 120
  • Range200
  • Damage falloff0.0083
  • Movement speed−6.4%
  • Reload animation×1.2
  • Draw animation×1.25
  • Chest damage a second421
  • Damage in one magazine1,262
  • Knockback0.15

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery25%
  • Cushion25%
  • Wood10%

Against other submachine guns

  • Head damage Better than 71%
  • Chest damage Better than 88%
  • Fire rate Better than 29%
  • Time to kill (chest) Better than 60%
  • Damage per second Better than 69%
  • Magazine Better than 53%
  • Range Better than 63%
  • Damage falloff Better than 33%
  • Movement penalty Better than 34%

Ranked among submachine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0090.00850.00960.00920.016
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.0552-0.053-0.06-0.055-0.09
Horizontal kick-0.03-0.03-0.035-0.03-0.05

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage50
  • Accuracy95
  • Rate of fire80
  • Recoil (lower is better)44
  • Weight (lower is better)22

The 0–100 bars from the official weapon list. Magazine 40 / 120.

Records

  • Item codeC6311
  • Seen in inventories here72 players
  • Part of collectionFlameforged
  • Game record#6866 (matched by name)

Other MP5 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.